# SpaceProperties(Space)

base classes — `bpy_struct`, `Space`

class `bpy.types.``SpaceProperties`(Space)

  Properties space data

  `align`

    Arrangement of the panels

    Type: | enum in [‘HORIZONTAL’, ‘VERTICAL’], default ‘HORIZONTAL’

  `context`

    Type of active data to display and edit

    - `SCENE` Scene, Scene.
    - `RENDER` Render, Render.
    - `RENDER_LAYER` Render Layers, Render layers.
    - `WORLD` World, World.
    - `OBJECT` Object, Object.
    - `CONSTRAINT` Constraints, Object constraints.
    - `MODIFIER` Modifiers, Object modifiers.
    - `DATA` Data, Object data.
    - `BONE` Bone, Bone.
    - `BONE_CONSTRAINT` Bone Constraints, Bone constraints.
    - `MATERIAL` Material, Material.
    - `TEXTURE` Texture, Texture.
    - `PARTICLES` Particles, Particle.
    - `PHYSICS` Physics, Physics.

    Type: | enum in [‘SCENE’, ‘RENDER’, ‘RENDER_LAYER’, ‘WORLD’, ‘OBJECT’, ‘CONSTRAINT’, ‘MODIFIER’, ‘DATA’, ‘BONE’, ‘BONE_CONSTRAINT’, ‘MATERIAL’, ‘TEXTURE’, ‘PARTICLES’, ‘PHYSICS’], default ‘RENDER’

  `pin_id`

    Type: | `ID`

  `texture_context`

    Type of texture data to display and edit

    - `MATERIAL` Show material textures.
    - `WORLD` Show world textures.
    - `LAMP` Show lamp textures.
    - `PARTICLES` Show particles textures.
    - `LINESTYLE` Show linestyle textures.
    - `OTHER` Show other data textures.

    Type: | enum in [‘MATERIAL’, ‘WORLD’, ‘LAMP’, ‘PARTICLES’, ‘LINESTYLE’, ‘OTHER’], default ‘MATERIAL’

  `use_limited_texture_context`

    Use the limited version of texture user (for ‘old shading’ mode)

    Type: | boolean, default False

  `use_pin_id`

    Use the pinned context

    Type: | boolean, default False

  `draw_handler_add`()

    Undocumented

  `draw_handler_remove`()

    Undocumented

Inherited Properties

`bpy_struct.id_data` `Space.type` | `Space.show_locked_time`

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` | `bpy_struct.keyframe_delete` `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`