# KX_ParentActuator(SCA_IActuator)

base class — `SCA_IActuator`

class `bge.types.``KX_ParentActuator`(SCA_IActuator)

  The parent actuator can set or remove an objects parent object.

  `object`

    the object this actuator sets the parent too.

    Type: | `KX_GameObject` or None

  `mode`

    The mode of this actuator.

    Type: | integer from 0 to 1.

  `compound`

    Whether the object shape should be added to the parent compound shape when parenting.

    Effective only if the parent is already a compound shape.

    Type: | boolean

  `ghost`

    Whether the object should be made ghost when parenting Effective only if the shape is not added to the parent compound shape.

    Type: | boolean