# KX_CameraActuator(SCA_IActuator)

base class — `SCA_IActuator`

class `bge.types.``KX_CameraActuator`(SCA_IActuator)

  Applies changes to a camera.

  `damping`

    strength of of the camera following movement.

    Type: | float

  `axis`

    The camera axis (0, 1, 2) for positive `XYZ`, (3, 4, 5) for negative `XYZ`.

    Type: | int

  `min`

    minimum distance to the target object maintained by the actuator.

    Type: | float

  `max`

    maximum distance to stay from the target object.

    Type: | float

  `height`

    height to stay above the target object.

    Type: | float

  `object`

    the object this actuator tracks.

    Type: | `KX_GameObject` or None