# KX_FontObject(KX_GameObject)

base class — `KX_GameObject`

class `bge.types.``KX_FontObject`(KX_GameObject)

  A Font object.

      # Display a message about the exit key using a Font object.
      import bge

      co = bge.logic.getCurrentController()
      font = co.owner

      exit_key = bge.events.EventToString(bge.logic.getExitKey())

      if exit_key.endswith("KEY"):
          exit_key = exit_key[:-3]

      font.text = "Press key '%s' to quit the game." % exit_key

  `text`

    The text displayed by this Font object.

    Type: | string