# CyclesCameraSettings(PropertyGroup)

base classes — `bpy_struct`, `PropertyGroup`

class `bpy.types.``CyclesCameraSettings`(PropertyGroup)
  `aperture_blades`

    Number of blades in aperture for polygonal bokeh (at least 3)

    Type: | int in [0, 100], default 0

  `aperture_fstop`

    F-stop ratio (lower numbers give more defocus, higher numbers give a sharper image)

    Type: | float in [0, inf], default 5.6

  `aperture_ratio`

    Distortion to simulate anamorphic lens bokeh

    Type: | float in [0.01, inf], default 1.0

  `aperture_rotation`

    Rotation of blades in aperture

    Type: | float in [-inf, inf], default 0.0

  `aperture_size`

    Radius of the aperture for depth of field (higher values give more defocus)

    Type: | float in [0, inf], default 0.0

  `aperture_type`

    Use f-stop number or aperture radius

    - `RADIUS` Radius, Directly change the size of the aperture.
    - `FSTOP` F-stop, Change the size of the aperture by f-stop.

    Type: | enum in [‘RADIUS’, ‘FSTOP’], default ‘RADIUS’

  `fisheye_fov`

    Field of view for the fisheye lens

    Type: | float in [0.1745, 31.4159], default 3.14159

  `fisheye_lens`

    Lens focal length (mm)

    Type: | float in [0.01, 100], default 10.5

  `latitude_max`

    Maximum latitude (vertical angle) for the equirectangular lens

    Type: | float in [-1.5708, 1.5708], default 1.5708

  `latitude_min`

    Minimum latitude (vertical angle) for the equirectangular lens

    Type: | float in [-1.5708, 1.5708], default -1.5708

  `longitude_max`

    Maximum longitude (horizontal angle) for the equirectangular lens

    Type: | float in [-3.14159, 3.14159], default 3.14159

  `longitude_min`

    Minimum longitude (horizontal angle) for the equirectangular lens

    Type: | float in [-3.14159, 3.14159], default -3.14159

  `panorama_type`

    Distortion to use for the calculation

    - `EQUIRECTANGULAR` Equirectangular, Render the scene with a spherical camera, also known as Lat Long panorama.
    - `FISHEYE_EQUIDISTANT` Fisheye Equidistant, Ideal for fulldomes, ignore the sensor dimensions.
    - `FISHEYE_EQUISOLID` Fisheye Equisolid, Similar to most fisheye modern lens, takes sensor dimensions into consideration.
    - `MIRRORBALL` Mirror Ball, Uses the mirror ball mapping.

    Type: | enum in [‘EQUIRECTANGULAR’, ‘FISHEYE_EQUIDISTANT’, ‘FISHEYE_EQUISOLID’, ‘MIRRORBALL’], default ‘FISHEYE_EQUISOLID’

Inherited Properties

`bpy_struct.id_data` | `PropertyGroup.name`

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` | `bpy_struct.keyframe_delete` `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`

References

`Camera.cycles` |