# Texture Operators

`bpy.ops.texture.``envmap_clear`()

  Discard the environment map and free it from memory

`bpy.ops.texture.``envmap_clear_all`()

  Discard all environment maps in the .blend file and free them from memory

`bpy.ops.texture.``envmap_save`(layout=(0.0, 0.0, 1.0, 0.0, 2.0, 0.0, 0.0, 1.0, 1.0, 1.0, 2.0, 1.0), filepath="", check_existing=True, filter_blender=False, filter_backup=False, filter_image=True, filter_movie=True, filter_python=False, filter_font=False, filter_sound=False, filter_text=False, filter_btx=False, filter_collada=False, filter_folder=True, filter_blenlib=False, filemode=9, show_multiview=False, use_multiview=False, display_type='DEFAULT', sort_method='FILE_SORT_ALPHA')

  Save the current generated Environment map to an image file

  Parameters: | layout (float array of 12 items in [-inf, inf], (optional)) – File layout, Flat array describing the X,Y position of each cube face in the output image, where 1 is the size of a face - order is [+Z -Z +Y -X -Y +X] (use -1 to skip a face) filepath (string, (optional, never None)) – File Path, Path to file check_existing (boolean, (optional)) – Check Existing, Check and warn on overwriting existing files filter_blender (boolean, (optional)) – Filter .blend files filter_backup (boolean, (optional)) – Filter .blend files filter_image (boolean, (optional)) – Filter image files filter_movie (boolean, (optional)) – Filter movie files filter_python (boolean, (optional)) – Filter python files filter_font (boolean, (optional)) – Filter font files filter_sound (boolean, (optional)) – Filter sound files filter_text (boolean, (optional)) – Filter text files filter_btx (boolean, (optional)) – Filter btx files filter_collada (boolean, (optional)) – Filter COLLADA files filter_folder (boolean, (optional)) – Filter folders filter_blenlib (boolean, (optional)) – Filter Blender IDs filemode (int in [1, 9], (optional)) – File Browser Mode, The setting for the file browser mode to load a .blend file, a library or a special file show_multiview (boolean, (optional)) – Enable Multi-View use_multiview (boolean, (optional)) – Use Multi-View display_type (enum in [‘DEFAULT’, ‘LIST_SHORT’, ‘LIST_LONG’, ‘THUMBNAIL’], (optional)) – Display Type `DEFAULT` Default, Automatically determine display type for files. `LIST_SHORT` Short List, Display files as short list. `LIST_LONG` Long List, Display files as a detailed list. `THUMBNAIL` Thumbnails, Display files as thumbnails. sort_method (enum in [‘FILE_SORT_ALPHA’, ‘FILE_SORT_EXTENSION’, ‘FILE_SORT_TIME’, ‘FILE_SORT_SIZE’], (optional)) – File sorting mode `FILE_SORT_ALPHA` Sort alphabetically, Sort the file list alphabetically. `FILE_SORT_EXTENSION` Sort by extension, Sort the file list by extension/type. `FILE_SORT_TIME` Sort by time, Sort files by modification time. `FILE_SORT_SIZE` Sort by size, Sort files by size.

`bpy.ops.texture.``new`()

  Add a new texture

`bpy.ops.texture.``slot_copy`()

  Copy the material texture settings and nodes

`bpy.ops.texture.``slot_move`(type='UP')

  Move texture slots up and down

  Parameters: | type (enum in [‘UP’, ‘DOWN’], (optional)) – Type

`bpy.ops.texture.``slot_paste`()

  Copy the texture settings and nodes