# Surface Operators

`bpy.ops.surface.``primitive_nurbs_surface_circle_add`(radius=1.0, view_align=False, enter_editmode=False, location=(0.0, 0.0, 0.0), rotation=(0.0, 0.0, 0.0), layers=(False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))

  Construct a Nurbs surface Circle

  Parameters: | radius (float in [0, inf], (optional)) – Radius view_align (boolean, (optional)) – Align to View, Align the new object to the view enter_editmode (boolean, (optional)) – Enter Editmode, Enter editmode when adding this object location (float array of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation (float array of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object layers (boolean array of 20 items, (optional)) – Layer

`bpy.ops.surface.``primitive_nurbs_surface_curve_add`(radius=1.0, view_align=False, enter_editmode=False, location=(0.0, 0.0, 0.0), rotation=(0.0, 0.0, 0.0), layers=(False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))

  Construct a Nurbs surface Curve

  Parameters: | radius (float in [0, inf], (optional)) – Radius view_align (boolean, (optional)) – Align to View, Align the new object to the view enter_editmode (boolean, (optional)) – Enter Editmode, Enter editmode when adding this object location (float array of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation (float array of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object layers (boolean array of 20 items, (optional)) – Layer

`bpy.ops.surface.``primitive_nurbs_surface_cylinder_add`(radius=1.0, view_align=False, enter_editmode=False, location=(0.0, 0.0, 0.0), rotation=(0.0, 0.0, 0.0), layers=(False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))

  Construct a Nurbs surface Cylinder

  Parameters: | radius (float in [0, inf], (optional)) – Radius view_align (boolean, (optional)) – Align to View, Align the new object to the view enter_editmode (boolean, (optional)) – Enter Editmode, Enter editmode when adding this object location (float array of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation (float array of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object layers (boolean array of 20 items, (optional)) – Layer

`bpy.ops.surface.``primitive_nurbs_surface_sphere_add`(radius=1.0, view_align=False, enter_editmode=False, location=(0.0, 0.0, 0.0), rotation=(0.0, 0.0, 0.0), layers=(False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))

  Construct a Nurbs surface Sphere

  Parameters: | radius (float in [0, inf], (optional)) – Radius view_align (boolean, (optional)) – Align to View, Align the new object to the view enter_editmode (boolean, (optional)) – Enter Editmode, Enter editmode when adding this object location (float array of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation (float array of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object layers (boolean array of 20 items, (optional)) – Layer

`bpy.ops.surface.``primitive_nurbs_surface_surface_add`(radius=1.0, view_align=False, enter_editmode=False, location=(0.0, 0.0, 0.0), rotation=(0.0, 0.0, 0.0), layers=(False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))

  Construct a Nurbs surface Patch

  Parameters: | radius (float in [0, inf], (optional)) – Radius view_align (boolean, (optional)) – Align to View, Align the new object to the view enter_editmode (boolean, (optional)) – Enter Editmode, Enter editmode when adding this object location (float array of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation (float array of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object layers (boolean array of 20 items, (optional)) – Layer

`bpy.ops.surface.``primitive_nurbs_surface_torus_add`(radius=1.0, view_align=False, enter_editmode=False, location=(0.0, 0.0, 0.0), rotation=(0.0, 0.0, 0.0), layers=(False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))

  Construct a Nurbs surface Torus

  Parameters: | radius (float in [0, inf], (optional)) – Radius view_align (boolean, (optional)) – Align to View, Align the new object to the view enter_editmode (boolean, (optional)) – Enter Editmode, Enter editmode when adding this object location (float array of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object rotation (float array of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object layers (boolean array of 20 items, (optional)) – Layer