# MouseActuator(Actuator)

base classes — `bpy_struct`, `Actuator`

class `bpy.types.``MouseActuator`(Actuator)
  `local_x`

    Apply rotation locally

    Type: | boolean, default False

  `local_y`

    Apply rotation locally

    Type: | boolean, default False

  `max_x`

    Maximum positive rotation allowed by X mouse movement (0 for infinite)

    Type: | float in [-inf, inf], default 0.0

  `max_y`

    Maximum positive rotation allowed by Y mouse movement (0 for infinite)

    Type: | float in [-inf, inf], default 0.0

  `min_x`

    Maximum negative rotation allowed by X mouse movement (0 for infinite)

    Type: | float in [-inf, inf], default 0.0

  `min_y`

    Maximum negative rotation allowed by Y mouse movement (0 for infinite)

    Type: | float in [-inf, inf], default 0.0

  `mode`

    Type: | enum in [‘VISIBILITY’, ‘LOOK’], default ‘VISIBILITY’

  `object_axis_x`

    Local object axis mouse movement in the X direction will apply to

    Type: | enum in [‘OBJECT_AXIS_X’, ‘OBJECT_AXIS_Y’, ‘OBJECT_AXIS_Z’], default ‘OBJECT_AXIS_X’

  `object_axis_y`

    Local object axis mouse movement in the Y direction will apply to

    Type: | enum in [‘OBJECT_AXIS_X’, ‘OBJECT_AXIS_Y’, ‘OBJECT_AXIS_Z’], default ‘OBJECT_AXIS_X’

  `reset_x`

    Reset the cursor’s X position to the center of the screen space after calculating

    Type: | boolean, default False

  `reset_y`

    Reset the cursor’s Y position to the center of the screen space after calculating

    Type: | boolean, default False

  `sensitivity_x`

    Sensitivity of the X axis

    Type: | float in [-inf, inf], default 0.0

  `sensitivity_y`

    Sensitivity of the Y axis

    Type: | float in [-inf, inf], default 0.0

  `threshold_x`

    Amount of X motion before mouse movement will register

    Type: | float in [-inf, inf], default 0.0

  `threshold_y`

    Amount of Y motion before mouse movement will register

    Type: | float in [-inf, inf], default 0.0

  `use_axis_x`

    Calculate mouse movement on the X axis

    Type: | boolean, default False

  `use_axis_y`

    Calculate mouse movement on the Y axis

    Type: | boolean, default False

  `visible`

    Make mouse cursor visible

    Type: | boolean, default False

Inherited Properties

`bpy_struct.id_data` `Actuator.name` `Actuator.type` | `Actuator.pin` `Actuator.show_expanded` `Actuator.active`

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` `bpy_struct.keyframe_delete` | `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values` `Actuator.link` `Actuator.unlink`