# ParticleInstanceModifier(Modifier)

base classes — `bpy_struct`, `Modifier`

class `bpy.types.``ParticleInstanceModifier`(Modifier)

  Particle system instancing modifier

  `axis`

    Pole axis for rotation

    Type: | enum in [‘X’, ‘Y’, ‘Z’], default ‘X’

  `object`

    Object that has the particle system

    Type: | `Object`

  `particle_system_index`

    Type: | int in [1, 10], default 0

  `position`

    Position along path

    Type: | float in [0, 1], default 0.0

  `random_position`

    Randomize position along path

    Type: | float in [0, 1], default 0.0

  `show_alive`

    Show instances when particles are alive

    Type: | boolean, default False

  `show_dead`

    Show instances when particles are dead

    Type: | boolean, default False

  `show_unborn`

    Show instances when particles are unborn

    Type: | boolean, default False

  `use_children`

    Create instances from child particles

    Type: | boolean, default False

  `use_normal`

    Create instances from normal particles

    Type: | boolean, default False

  `use_path`

    Create instances along particle paths

    Type: | boolean, default False

  `use_preserve_shape`

    Don’t stretch the object

    Type: | boolean, default False

  `use_size`

    Use particle size to scale the instances

    Type: | boolean, default False

Inherited Properties

`bpy_struct.id_data` `Modifier.name` `Modifier.type` `Modifier.show_viewport` `Modifier.show_render` | `Modifier.show_in_editmode` `Modifier.show_on_cage` `Modifier.show_expanded` `Modifier.use_apply_on_spline`

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` | `bpy_struct.keyframe_delete` `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`