Module Scene
[frames | no frames]

Module Scene

The Blender.Scene submodule.

Scene

This module provides access to Scenes in Blender.

Example:
 import Blender
 from Blender import Scene, Object, Camera
 #
 camdata = Camera.New('ortho')           # create new camera data
 camdata.setName('newCam')
 camdata.setLens(16.0)
 scene = Scene.New('NewScene')           # create a new scene
 camobj = Object.New('Camera')           # create a new camera object
 camobj.link(camdata)                    # (*) link data to object first
 scene.link(camobj)                      # and then link object to scene
 scene.frameSettings(1, 100 ,1)          # set start, end and current frames
 scene.setWinSize(640, 480)              # set the render window dimensions
 scene.makeCurrent()                     # make this the current scene

Warning: as done in the example (*), it's recommended to first link object data to objects and only after that link objects to scene. This is because if there is no object data linked to an object ob, scene.link(ob) will automatically create the missing data. This is ok on its own, but if after that this object is linked to obdata, the automatically created one will be discarded -- as expected -- but will stay in Blender's memory space until the program is exited, since Blender doesn't really get rid of most kinds of data. So first linking obdata to object, then object to scene is a tiny tiny bit faster than the other way around and also saves some realtime memory (if many objects are created from scripts, the savings become important).

Classes
Scene This object gives access to Scene data in Blender.

Function Summary
Blender Scene or a list of Blender Scenes Get(name)
Get the Scene(s) from Blender.
Blender Scene GetCurrent()
Get the currently active Scene in Blender.
Blender Scene New(name)
Create a new Scene in Blender.
  Unlink(scene)
Unlink (delete) a Scene from Blender.

Function Details

Get(name=None)

Get the Scene(s) from Blender.
Parameters:
name - The name of a Scene.
           (type=string)
Returns:
It depends on the name parameter:
  • (name): The Scene with the given name;
  • (): A list with all Scenes currently in Blender.

           (type=Blender Scene or a list of Blender Scenes)

GetCurrent()

Get the currently active Scene in Blender.
Returns:
The currently active Scene.
           (type=Blender Scene)

New(name='Scene')

Create a new Scene in Blender.
Parameters:
name - The Scene name.
           (type=string)
Returns:
The created Scene.
           (type=Blender Scene)

Unlink(scene)

Unlink (delete) a Scene from Blender.
Parameters:
scene - The Scene to be unlinked.
           (type=Blender Scene)

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