base classes — bpy_struct, Node, ShaderNode
Space of the input normal
| Type : | enum in [‘TANGENT’, ‘OBJECT’, ‘WORLD’], default ‘TANGENT’ |
|---|
UV Map for tangent space maps
| Type : | string, default “”, (never None) |
|---|
True if a registered node type
| Returns: | Result |
|---|---|
| Return type: | boolean |
Inherited Properties
Inherited Functions