base classes — bpy_struct, Node, NodeInternal, CompositorNode
Number of images of a movie to use
Type: | int in [0, 300000], default 0 |
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Offset the number of the frame to use in the animation
Type: | int in [-300000, 300000], default 0 |
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Global starting frame of the movie/sequence, assuming first picture has a #1
Type: | int in [-300000, 300000], default 0 |
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Type: | enum in [‘PLACEHOLDER’], default ‘PLACEHOLDER’ |
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Always refresh image on frame changes
Type: | boolean, default False |
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Cycle the images in the movie
Type: | boolean, default False |
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Put Node output buffer to straight alpha instead of premultiplied
Type: | boolean, default False |
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True if a registered node type
Returns: | Result |
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Return type: | boolean |
Input socket template
Parameters: | index (int in [0, inf]) – Index |
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Returns: | result |
Return type: | NodeInternalSocketTemplate |
Output socket template
Parameters: | index (int in [0, inf]) – Index |
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Returns: | result |
Return type: | NodeInternalSocketTemplate |
Inherited Properties
Inherited Functions