base classes — bpy_struct, Actuator
Apply rotation locally
Type: | boolean, default False |
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Apply rotation locally
Type: | boolean, default False |
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Maximum positive rotation allowed by X mouse movement (0 for infinite)
Type: | float in [-inf, inf], default 0.0 |
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Maximum positive rotation allowed by Y mouse movement (0 for infinite)
Type: | float in [-inf, inf], default 0.0 |
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Maximum negative rotation allowed by X mouse movement (0 for infinite)
Type: | float in [-inf, inf], default 0.0 |
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Maximum negative rotation allowed by Y mouse movement (0 for infinite)
Type: | float in [-inf, inf], default 0.0 |
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Type: | enum in [‘VISIBILITY’, ‘LOOK’], default ‘VISIBILITY’ |
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Local object axis mouse movement in the X direction will apply to
Type: | enum in [‘OBJECT_AXIS_X’, ‘OBJECT_AXIS_Y’, ‘OBJECT_AXIS_Z’], default ‘OBJECT_AXIS_X’ |
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Local object axis mouse movement in the Y direction will apply to
Type: | enum in [‘OBJECT_AXIS_X’, ‘OBJECT_AXIS_Y’, ‘OBJECT_AXIS_Z’], default ‘OBJECT_AXIS_X’ |
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Reset the cursor’s X position to the center of the screen space after calculating
Type: | boolean, default False |
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Reset the cursor’s Y position to the center of the screen space after calculating
Type: | boolean, default False |
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Sensitivity of the X axis
Type: | float in [-inf, inf], default 0.0 |
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Sensitivity of the Y axis
Type: | float in [-inf, inf], default 0.0 |
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Amount of X motion before mouse movement will register
Type: | float in [-inf, inf], default 0.0 |
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Amount of Y motion before mouse movement will register
Type: | float in [-inf, inf], default 0.0 |
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Calculate mouse movement on the X axis
Type: | boolean, default False |
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Calculate mouse movement on the Y axis
Type: | boolean, default False |
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Make mouse cursor visible
Type: | boolean, default False |
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Inherited Properties
Inherited Functions