EditObjectActuator(Actuator)¶
base classes — bpy_struct
, Actuator
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class
bpy.types.
EditObjectActuator
(Actuator)¶ Actuator used to edit objects
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angular_velocity
¶ Angular velocity upon creation
Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
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dynamic_operation
¶ Type: enum in [‘RESTOREDYN’, ‘SUSPENDDYN’, ‘ENABLERIGIDBODY’, ‘DISABLERIGIDBODY’, ‘SETMASS’], default ‘RESTOREDYN’
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linear_velocity
¶ Velocity upon creation
Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
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mass
¶ The mass of the object
Type: float in [-inf, inf], default 0.0
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mode
¶ The mode of the actuator
Type: enum in [‘ADDOBJECT’, ‘ENDOBJECT’, ‘REPLACEMESH’, ‘TRACKTO’, ‘DYNAMICS’], default ‘ADDOBJECT’
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time
¶ Duration the new Object lives or the track takes
Type: int in [-inf, inf], default 0
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track_axis
¶ The axis that points to the target object
Type: enum in [‘TRACKAXISX’, ‘TRACKAXISY’, ‘TRACKAXISZ’, ‘TRACKAXISNEGX’, ‘TRACKAXISNEGY’, ‘TRACKAXISNEGZ’], default ‘TRACKAXISX’
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up_axis
¶ The axis that points upward
Type: enum in [‘UPAXISX’, ‘UPAXISY’, ‘UPAXISZ’], default ‘UPAXISX’
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use_3d_tracking
¶ Enable 3D tracking
Type: boolean, default False
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use_local_angular_velocity
¶ Apply the rotation locally
Type: boolean, default False
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use_local_linear_velocity
¶ Apply the transformation locally
Type: boolean, default False
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use_replace_display_mesh
¶ Replace the display mesh
Type: boolean, default False
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use_replace_physics_mesh
¶ Replace the physics mesh (triangle bounds only - compound shapes not supported)
Type: boolean, default False
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Inherited Properties
Inherited Functions