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NoiseTexture(Texture)¶

base classes — bpy_struct, ID, Texture

class bpy.types.NoiseTexture(Texture)¶

Procedural noise texture

users_material¶

Materials that use this texture (readonly)

users_object_modifier¶

Object modifiers that use this texture (readonly)

Inherited Properties

  • bpy_struct.id_data
  • ID.name
  • ID.users
  • ID.use_fake_user
  • ID.tag
  • ID.is_updated
  • ID.is_updated_data
  • ID.is_library_indirect
  • ID.library
  • ID.preview
  • Texture.type
  • Texture.use_clamp
  • Texture.use_color_ramp
  • Texture.color_ramp
  • Texture.intensity
  • Texture.contrast
  • Texture.saturation
  • Texture.factor_red
  • Texture.factor_green
  • Texture.factor_blue
  • Texture.use_preview_alpha
  • Texture.use_nodes
  • Texture.node_tree
  • Texture.animation_data
  • Texture.users_material
  • Texture.users_object_modifier
  • Texture.users_material
  • Texture.users_object_modifier

Inherited Functions

  • bpy_struct.as_pointer
  • bpy_struct.driver_add
  • bpy_struct.driver_remove
  • bpy_struct.get
  • bpy_struct.is_property_hidden
  • bpy_struct.is_property_readonly
  • bpy_struct.is_property_set
  • bpy_struct.items
  • bpy_struct.keyframe_delete
  • bpy_struct.keyframe_insert
  • bpy_struct.keys
  • bpy_struct.path_from_id
  • bpy_struct.path_resolve
  • bpy_struct.property_unset
  • bpy_struct.type_recast
  • bpy_struct.values
  • ID.copy
  • ID.user_clear
  • ID.user_remap
  • ID.user_of_id
  • ID.animation_data_create
  • ID.animation_data_clear
  • ID.update_tag
  • Texture.evaluate

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