LineStyleTextureSlot(TextureSlot)

base classes — bpy_struct, TextureSlot

class bpy.types.LineStyleTextureSlot(TextureSlot)

Texture slot for textures in a LineStyle data-block

alpha_factor

Amount texture affects alpha

Type:float in [-inf, inf], default 0.0
diffuse_color_factor

Amount texture affects diffuse color

Type:float in [-inf, inf], default 0.0
mapping
  • FLAT Flat, Map X and Y coordinates directly.
  • CUBE Cube, Map using the normal vector.
  • TUBE Tube, Map with Z as central axis.
  • SPHERE Sphere, Map with Z as central axis.
Type:enum in [‘FLAT’, ‘CUBE’, ‘TUBE’, ‘SPHERE’], default ‘FLAT’
mapping_x
Type:enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘NONE’
mapping_y
Type:enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘NONE’
mapping_z
Type:enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘NONE’
texture_coords

Texture coordinates used to map the texture onto the background

  • WINDOW Window, Use screen coordinates as texture coordinates.
  • GLOBAL Global, Use global coordinates for the texture coordinates.
  • ALONG_STROKE Along stroke, Use stroke length for texture coordinates.
  • ORCO Generated, Use the original undeformed coordinates of the object.
Type:enum in [‘WINDOW’, ‘GLOBAL’, ‘ALONG_STROKE’, ‘ORCO’], default ‘WINDOW’
use_map_alpha

The texture affects the alpha value

Type:boolean, default False
use_map_color_diffuse

The texture affects basic color of the stroke

Type:boolean, default False
use_tips

Lower half of the texture is for tips of the stroke

Type:boolean, default False

Inherited Properties

Inherited Functions

References