BlendDataSounds(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
BlendDataSounds
(bpy_struct)¶ Collection of sounds
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is_updated
¶ Type: boolean, default False, (readonly)
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load
(filepath, check_existing=False)¶ Add a new sound to the main database from a file
Parameters: - filepath (string, (never None)) – path for the data-block
- check_existing (boolean, (optional)) – Using existing data-block if this file is already loaded
Returns: New text data-block
Return type:
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remove
(sound, do_unlink=True, do_id_user=True, do_ui_user=True)¶ Remove a sound from the current blendfile
Parameters: - sound (
Sound
, (never None)) – Sound to remove - do_unlink (boolean, (optional)) – Unlink all usages of this sound before deleting it
- do_id_user (boolean, (optional)) – Decrement user counter of all datablocks used by this sound
- do_ui_user (boolean, (optional)) – Make sure interface does not reference this sound
- sound (
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tag
(value)¶ tag
Parameters: value (boolean) – Value
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Inherited Properties
Inherited Functions
References