GPencilPaletteColor(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.GPencilPaletteColor(bpy_struct)¶ Collection of related colors
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alpha¶ Color Opacity
Type: float in [0, 1], default 0.0
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color¶ Color for strokes
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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fill_alpha¶ Opacity for filling region bounded by each stroke
Type: float in [0, 1], default 0.0
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fill_color¶ Color for filling region bounded by each stroke
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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ghost¶ Display strokes using this color when showing onion skins
Type: boolean, default False
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hide¶ Set color Visibility
Type: boolean, default False
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is_fill_visible¶ True when opacity of fill is set high enough to be visible
Type: boolean, default False, (readonly)
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is_stroke_visible¶ True when opacity of stroke is set high enough to be visible
Type: boolean, default False, (readonly)
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lock¶ Protect color from further editing and/or frame changes
Type: boolean, default False
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name¶ Color name
Type: string, default “”, (never None)
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use_hq_fill¶ Fill strokes using high quality to avoid glitches (slower fps during animation play)
Type: boolean, default False
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use_volumetric_strokes¶ Draw strokes as a series of circular blobs, resulting in a volumetric effect
Type: boolean, default False
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Inherited Properties
Inherited Functions
References