UserPreferencesView(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
UserPreferencesView
(bpy_struct)¶ Preferences related to viewing data
-
manipulator_handle_size
¶ Size of manipulator handles as percentage of the radius
Type: int in [2, 40], default 25
-
manipulator_hotspot
¶ Distance around the handles to accept mouse clicks
Type: int in [4, 40], default 14
-
manipulator_size
¶ Diameter of the manipulator
Type: int in [10, 200], default 75
-
mini_axis_brightness
¶ Brightness of the icon
Type: int in [0, 10], default 0
-
mini_axis_size
¶ The axes icon’s size
Type: int in [10, 64], default 0
-
object_origin_size
¶ Diameter in Pixels for Object/Lamp origin display
Type: int in [4, 10], default 0
-
open_left_mouse_delay
¶ Time in 1/10 seconds to hold the Left Mouse Button before opening the toolbox
Type: int in [1, 40], default 0
-
open_right_mouse_delay
¶ Time in 1/10 seconds to hold the Right Mouse Button before opening the toolbox
Type: int in [1, 40], default 0
-
open_sublevel_delay
¶ Time delay in 1/10 seconds before automatically opening sub level menus
Type: int in [1, 40], default 0
-
open_toplevel_delay
¶ Time delay in 1/10 seconds before automatically opening top level menus
Type: int in [1, 40], default 0
-
pie_animation_timeout
¶ Time needed to fully animate the pie to unfolded state (in 1/100ths of sec)
Type: int in [0, 1000], default 0
-
pie_initial_timeout
¶ Pie menus will use the initial mouse position as center for this amount of time (in 1/100ths of sec)
Type: int in [0, 1000], default 0
Distance threshold after which selection is made (zero to disable)
Type: int in [0, 1000], default 0
Pie menu size in pixels
Type: int in [0, 1000], default 0
Distance from center needed before a selection can be made
Type: int in [0, 1000], default 0
-
rotation_angle
¶ Rotation step for numerical pad keys (2 4 6 8)
Type: float in [0, 90], default 0.0
-
show_column_layout
¶ Use a column layout for toolbox
Type: boolean, default False
-
show_large_cursors
¶ Use large mouse cursors when available
Type: boolean, default False
-
show_manipulator
¶ Use 3D transform manipulator
Type: boolean, default False
-
show_mini_axis
¶ Show a small rotating 3D axes in the bottom left corner of the 3D View
Type: boolean, default False
-
show_object_info
¶ Display objects name and frame number in 3D view
Type: boolean, default False
-
show_playback_fps
¶ Show the frames per second screen refresh rate, while animation is played back
Type: boolean, default False
-
show_splash
¶ Display splash screen on startup
Type: boolean, default False
-
show_tooltips
¶ Display tooltips (when off hold Alt to force display)
Type: boolean, default False
-
show_tooltips_python
¶ Show Python references in tooltips
Type: boolean, default False
-
show_view_name
¶ Show the name of the view’s direction in each 3D View
Type: boolean, default False
-
smooth_view
¶ Time to animate the view in milliseconds, zero to disable
Type: int in [0, 1000], default 0
-
timecode_style
¶ Format of Time Codes displayed when not displaying timing in terms of frames
MINIMAL
Minimal Info, Most compact representation, uses ‘+’ as separator for sub-second frame numbers, with left and right truncation of the timecode as necessary.SMPTE
SMPTE (Full), Full SMPTE timecode (format is HH:MM:SS:FF).SMPTE_COMPACT
SMPTE (Compact), SMPTE timecode showing minutes, seconds, and frames only - hours are also shown if necessary, but not by default.MILLISECONDS
Compact with Milliseconds, Similar to SMPTE (Compact), except that instead of frames, milliseconds are shown instead.SECONDS_ONLY
Only Seconds, Direct conversion of frame numbers to seconds.
Type: enum in [‘MINIMAL’, ‘SMPTE’, ‘SMPTE_COMPACT’, ‘MILLISECONDS’, ‘SECONDS_ONLY’], default ‘MINIMAL’
-
ui_line_width
¶ Changes the thickness of lines and points in the interface
THIN
Thin, Thinner lines than the default.AUTO
Auto, Automatic line width based on UI scale.THICK
Thick, Thicker lines than the default.
Type: enum in [‘THIN’, ‘AUTO’, ‘THICK’], default ‘AUTO’
-
ui_scale
¶ Changes the size of the fonts and buttons in the interface
Type: float in [0.25, 4], default 1.0
-
use_auto_perspective
¶ Automatically switch between orthographic and perspective when changing from top/front/side views
Type: boolean, default False
-
use_camera_lock_parent
¶ When the camera is locked to the view and in fly mode, transform the parent rather than the camera
Type: boolean, default False
-
use_cursor_lock_adjust
¶ Place the cursor without ‘jumping’ to the new location (when lock-to-cursor is used)
Type: boolean, default False
Otherwise menus, etc will always be top to bottom, left to right, no matter opening direction
Type: boolean, default False
-
use_global_pivot
¶ Lock the same rotation/scaling pivot in all 3D Views
Type: boolean, default False
-
use_global_scene
¶ Force the current Scene to be displayed in all Screens
Type: boolean, default False
-
use_mouse_depth_cursor
¶ Use the depth under the mouse when placing the cursor
Type: boolean, default False
Use the depth under the mouse to improve view pan/rotate/zoom functionality
Type: boolean, default False
-
use_mouse_over_open
¶ Open menu buttons and pulldowns automatically when the mouse is hovering
Type: boolean, default False
-
use_quit_dialog
¶ Ask for confirmation when quitting through the window close button
Type: boolean, default False
-
use_rotate_around_active
¶ Use selection as the pivot point
Type: boolean, default False
-
use_zoom_to_mouse
¶ Zoom in towards the mouse pointer’s position in the 3D view, rather than the 2D window center
Type: boolean, default False
-
view2d_grid_spacing_min
¶ Minimum number of pixels between each gridline in 2D Viewports
Type: int in [1, 500], default 0
-
view_frame_keyframes
¶ Keyframes around cursor that we zoom around
Type: int in [1, 500], default 0
-
view_frame_seconds
¶ Seconds around cursor that we zoom around
Type: float in [0, 10000], default 0.0
-
view_frame_type
¶ How zooming to frame focuses around current frame
Type: enum in [‘KEEP_RANGE’, ‘SECONDS’, ‘KEYFRAMES’], default ‘KEEP_RANGE’
-
Inherited Properties
Inherited Functions
References