Mask Operators¶
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bpy.ops.mask.
add_feather_vertex
(location=(0.0, 0.0))¶ Add vertex to feather
Parameters: location (float array of 2 items in [-inf, inf], (optional)) – Location, Location of vertex in normalized space
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bpy.ops.mask.
add_feather_vertex_slide
(MASK_OT_add_feather_vertex=None, MASK_OT_slide_point=None)¶ Add new vertex to feather and slide it
Parameters: - MASK_OT_add_feather_vertex (
MASK_OT_add_feather_vertex
, (optional)) – Add Feather Vertex, Add vertex to feather - MASK_OT_slide_point (
MASK_OT_slide_point
, (optional)) – Slide Point, Slide control points
- MASK_OT_add_feather_vertex (
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bpy.ops.mask.
add_vertex
(location=(0.0, 0.0))¶ Add vertex to active spline
Parameters: location (float array of 2 items in [-inf, inf], (optional)) – Location, Location of vertex in normalized space
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bpy.ops.mask.
add_vertex_slide
(MASK_OT_add_vertex=None, MASK_OT_slide_point=None)¶ Add new vertex and slide it
Parameters: - MASK_OT_add_vertex (
MASK_OT_add_vertex
, (optional)) – Add Vertex, Add vertex to active spline - MASK_OT_slide_point (
MASK_OT_slide_point
, (optional)) – Slide Point, Slide control points
- MASK_OT_add_vertex (
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bpy.ops.mask.
copy_splines
()¶ Copy selected splines to clipboard
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bpy.ops.mask.
cyclic_toggle
()¶ Toggle cyclic for selected splines
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bpy.ops.mask.
delete
()¶ Delete selected control points or splines
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bpy.ops.mask.
duplicate
()¶ Duplicate selected control points and segments between them
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bpy.ops.mask.
duplicate_move
(MASK_OT_duplicate=None, TRANSFORM_OT_translate=None)¶ Duplicate mask and move
Parameters: - MASK_OT_duplicate (
MASK_OT_duplicate
, (optional)) – Duplicate Mask, Duplicate selected control points and segments between them - TRANSFORM_OT_translate (
TRANSFORM_OT_translate
, (optional)) – Move, Move selected items
- MASK_OT_duplicate (
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bpy.ops.mask.
feather_weight_clear
()¶ Reset the feather weight to zero
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bpy.ops.mask.
handle_type_set
(type='AUTO')¶ Set type of handles for selected control points
Parameters: type (enum in ['AUTO', 'VECTOR', 'ALIGNED', 'ALIGNED_DOUBLESIDE', 'FREE'], (optional)) – Type, Spline type
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bpy.ops.mask.
hide_view_clear
(select=True)¶ Reveal the layer by setting the hide flag
Parameters: select (boolean, (optional)) – Select
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bpy.ops.mask.
hide_view_set
(unselected=False)¶ Hide the layer by setting the hide flag
Parameters: unselected (boolean, (optional)) – Unselected, Hide unselected rather than selected layers
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bpy.ops.mask.
layer_move
(direction='UP')¶ Move the active layer up/down in the list
Parameters: direction (enum in ['UP', 'DOWN'], (optional)) – Direction, Direction to move the active layer
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bpy.ops.mask.
layer_new
(name="")¶ Add new mask layer for masking
Parameters: name (string, (optional, never None)) – Name, Name of new mask layer
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bpy.ops.mask.
layer_remove
()¶ Remove mask layer
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bpy.ops.mask.
new
(name="")¶ Create new mask
Parameters: name (string, (optional, never None)) – Name, Name of new mask
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bpy.ops.mask.
normals_make_consistent
()¶ Re-calculate the direction of selected handles
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bpy.ops.mask.
parent_clear
()¶ Clear the mask’s parenting
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bpy.ops.mask.
parent_set
()¶ Set the mask’s parenting
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bpy.ops.mask.
paste_splines
()¶ Paste splines from clipboard
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bpy.ops.mask.
primitive_circle_add
(size=100.0, location=(0.0, 0.0))¶ Add new circle-shaped spline
Parameters: - size (float in [-inf, inf], (optional)) – Size, Size of new circle
- location (float array of 2 items in [-inf, inf], (optional)) – Location, Location of new circle
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bpy.ops.mask.
primitive_square_add
(size=100.0, location=(0.0, 0.0))¶ Add new square-shaped spline
Parameters: - size (float in [-inf, inf], (optional)) – Size, Size of new circle
- location (float array of 2 items in [-inf, inf], (optional)) – Location, Location of new circle
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bpy.ops.mask.
select
(extend=False, deselect=False, toggle=False, deselect_all=False, location=(0.0, 0.0))¶ Select spline points
Parameters: - extend (boolean, (optional)) – Extend, Extend selection instead of deselecting everything first
- deselect (boolean, (optional)) – Deselect, Remove from selection
- toggle (boolean, (optional)) – Toggle Selection, Toggle the selection
- deselect_all (boolean, (optional)) – Deselect On Nothing, Deselect all when nothing under the cursor
- location (float array of 2 items in [-inf, inf], (optional)) – Location, Location of vertex in normalized space
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bpy.ops.mask.
select_all
(action='TOGGLE')¶ Change selection of all curve points
Parameters: action (enum in ['TOGGLE', 'SELECT', 'DESELECT', 'INVERT'], (optional)) – Action, Selection action to execute
TOGGLE
Toggle, Toggle selection for all elements.SELECT
Select, Select all elements.DESELECT
Deselect, Deselect all elements.INVERT
Invert, Invert selection of all elements.
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bpy.ops.mask.
select_box
(xmin=0, xmax=0, ymin=0, ymax=0, wait_for_input=True, mode='SET')¶ Select curve points using box selection
Parameters: - xmin (int in [-inf, inf], (optional)) – X Min
- xmax (int in [-inf, inf], (optional)) – X Max
- ymin (int in [-inf, inf], (optional)) – Y Min
- ymax (int in [-inf, inf], (optional)) – Y Max
- wait_for_input (boolean, (optional)) – Wait for Input
- mode (enum in ['SET', 'ADD', 'SUB'], (optional)) –
Mode
SET
Set, Set a new selection.ADD
Extend, Extend existing selection.SUB
Subtract, Subtract existing selection.
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bpy.ops.mask.
select_circle
(x=0, y=0, radius=25, wait_for_input=True, mode='SET')¶ Select curve points using circle selection
Parameters: - x (int in [-inf, inf], (optional)) – X
- y (int in [-inf, inf], (optional)) – Y
- radius (int in [1, inf], (optional)) – Radius
- wait_for_input (boolean, (optional)) – Wait for Input
- mode (enum in ['SET', 'ADD', 'SUB'], (optional)) –
Mode
SET
Set, Set a new selection.ADD
Extend, Extend existing selection.SUB
Subtract, Subtract existing selection.
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bpy.ops.mask.
select_lasso
(path=None, mode='SET')¶ Select curve points using lasso selection
Parameters: - path (
bpy_prop_collection
ofOperatorMousePath
, (optional)) – Path - mode (enum in ['SET', 'ADD', 'SUB'], (optional)) –
Mode
SET
Set, Set a new selection.ADD
Extend, Extend existing selection.SUB
Subtract, Subtract existing selection.
- path (
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bpy.ops.mask.
select_less
()¶ Deselect spline points at the boundary of each selection region
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bpy.ops.mask.
select_linked
()¶ Select all curve points linked to already selected ones
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bpy.ops.mask.
select_linked_pick
(deselect=False)¶ (De)select all points linked to the curve under the mouse cursor
Parameters: deselect (boolean, (optional)) – Deselect
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bpy.ops.mask.
select_more
()¶ Select more spline points connected to initial selection
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bpy.ops.mask.
shape_key_clear
()¶ Undocumented contribute <https://developer.blender.org/T51061>
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bpy.ops.mask.
shape_key_feather_reset
()¶ Reset feather weights on all selected points animation values
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bpy.ops.mask.
shape_key_insert
()¶ Undocumented contribute <https://developer.blender.org/T51061>
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bpy.ops.mask.
shape_key_rekey
(location=True, feather=True)¶ Recalculate animation data on selected points for frames selected in the dopesheet
Parameters: - location (boolean, (optional)) – Location
- feather (boolean, (optional)) – Feather
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bpy.ops.mask.
slide_point
(slide_feather=False, is_new_point=False)¶ Slide control points
Parameters: - slide_feather (boolean, (optional)) – Slide Feather, First try to slide feather instead of vertex
- is_new_point (boolean, (optional)) – Slide New Point, Newly created vertex is being slid
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bpy.ops.mask.
slide_spline_curvature
()¶ Slide a point on the spline to define it’s curvature
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bpy.ops.mask.
switch_direction
()¶ Switch direction of selected splines