ShaderFxGlow(ShaderFx)¶
base classes — bpy_struct, ShaderFx
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class
bpy.types.ShaderFxGlow(ShaderFx)¶ Glow effect
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glow_color¶ Color used for generated glow
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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mode¶ Glow mode
Type: enum in [‘LUMINANCE’, ‘COLOR’], default ‘LUMINANCE’
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radius¶ Number of pixels for blurring glow (set to 0 to disable)
Type: int in [0, inf], default 0
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samples¶ Number of Blur Samples
Type: int in [1, 32], default 4
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select_color¶ Color selected to apply glow
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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threshold¶ Limit to select color for glow effect
Type: float in [0, 1], default 0.0
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use_alpha_mode¶ Glow only areas with alpha
Type: boolean, default False
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classmethod
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions