ShaderNodeOutputLight(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
-
class
bpy.types.
ShaderNodeOutputLight
(ShaderNode)¶ -
is_active_output
¶ True if this node is used as the active output
Type: boolean, default False
-
target
¶ Which renderer and viewport shading types to use the shaders for
ALL
All, Use shaders for all renderers and viewports, unless there exists a more specific output.EEVEE
Eevee, Use shaders for Eevee renderer.CYCLES
Cycles, Use shaders for Cycles renderer.
Type: enum in [‘ALL’, ‘EEVEE’, ‘CYCLES’], default ‘ALL’
-
classmethod
is_registered_node_type
()¶ True if a registered node type
Returns: Result Return type: boolean
-
classmethod
input_template
(index)¶ Input socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
-
classmethod
output_template
(index)¶ Output socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
-
Inherited Properties
Inherited Functions