Render Operators¶
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bpy.ops.render.
cycles_integrator_preset_add
(name="", remove_name=False, remove_active=False)¶ Add an Integrator Preset
Parameters: - name (string, (optional, never None)) – Name, Name of the preset, used to make the path name
- remove_name (boolean, (optional)) – remove_name
- remove_active (boolean, (optional)) – remove_active
File:
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bpy.ops.render.
cycles_sampling_preset_add
(name="", remove_name=False, remove_active=False)¶ Add a Sampling Preset
Parameters: - name (string, (optional, never None)) – Name, Name of the preset, used to make the path name
- remove_name (boolean, (optional)) – remove_name
- remove_active (boolean, (optional)) – remove_active
File:
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bpy.ops.render.
opengl
(animation=False, sequencer=False, write_still=False, view_context=True)¶ Take a snapshot of the active viewport
Parameters: - animation (boolean, (optional)) – Animation, Render files from the animation range of this scene
- sequencer (boolean, (optional)) – Sequencer, Render using the sequencer’s OpenGL display
- write_still (boolean, (optional)) – Write Image, Save rendered the image to the output path (used only when animation is disabled)
- view_context (boolean, (optional)) – View Context, Use the current 3D view for rendering, else use scene settings
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bpy.ops.render.
play_rendered_anim
()¶ Play back rendered frames/movies using an external player
File: startup/bl_operators/screen_play_rendered_anim.py:78
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bpy.ops.render.
preset_add
(name="", remove_name=False, remove_active=False)¶ Add or remove a Render Preset
Parameters: - name (string, (optional, never None)) – Name, Name of the preset, used to make the path name
- remove_name (boolean, (optional)) – remove_name
- remove_active (boolean, (optional)) – remove_active
File:
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bpy.ops.render.
render
(animation=False, write_still=False, use_viewport=False, layer="", scene="")¶ Render active scene
Parameters: - animation (boolean, (optional)) – Animation, Render files from the animation range of this scene
- write_still (boolean, (optional)) – Write Image, Save rendered the image to the output path (used only when animation is disabled)
- use_viewport (boolean, (optional)) – Use 3D Viewport, When inside a 3D viewport, use layers and camera of the viewport
- layer (string, (optional, never None)) – Render Layer, Single render layer to re-render (used only when animation is disabled)
- scene (string, (optional, never None)) – Scene, Scene to render, current scene if not specified
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bpy.ops.render.
shutter_curve_preset
(shape='SMOOTH')¶ Set shutter curve
Parameters: shape (enum in ['SHARP', 'SMOOTH', 'MAX', 'LINE', 'ROUND', 'ROOT'], (optional)) – Mode
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bpy.ops.render.
view_cancel
()¶ Cancel show render view
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bpy.ops.render.
view_show
()¶ Toggle show render view