ClothCollisionSettings(bpy_struct)

base class — bpy_struct

class bpy.types.ClothCollisionSettings(bpy_struct)

Cloth simulation settings for self collision and collision with other objects

collection

Limit colliders to this Collection

Type:Collection
collision_quality

How many collision iterations should be done. (higher is better quality but slower)

Type:int in [1, 32767], default 0
damping

Amount of velocity lost on collision

Type:float in [0, 1], default 1.0
distance_min

Minimum distance between collision objects before collision response takes effect

Type:float in [0.001, 1], default 0.0
friction

Friction force if a collision happened (higher = less movement)

Type:float in [0, 80], default 0.0
impulse_clamp

Clamp collision impulses to avoid instability (0.0 to disable clamping)

Type:float in [0, 100], default 0.0
self_distance_min

Minimum distance between cloth faces before collision response takes effect

Type:float in [0.001, 0.1], default 0.0
self_friction

Friction with self contact

Type:float in [0, 80], default 0.0
self_impulse_clamp

Clamp collision impulses to avoid instability (0.0 to disable clamping)

Type:float in [0, 100], default 0.0
use_collision

Enable collisions with other objects

Type:boolean, default False
use_self_collision

Enable self collisions

Type:boolean, default False
vertex_group_self_collisions

Vertex group to define vertices which are not used during self collisions

Type:string, default “”, (never None)
classmethod bl_rna_get_subclass(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The RNA type or default when not found.
Return type:bpy.types.Struct subclass
classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The class or default when not found.
Return type:type

Inherited Properties

Inherited Functions

References