ClothCollisionSettings(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
ClothCollisionSettings
(bpy_struct)¶ Cloth simulation settings for self collision and collision with other objects
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collection
¶ Limit colliders to this Collection
Type: Collection
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collision_quality
¶ How many collision iterations should be done. (higher is better quality but slower)
Type: int in [1, 32767], default 0
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damping
¶ Amount of velocity lost on collision
Type: float in [0, 1], default 1.0
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distance_min
¶ Minimum distance between collision objects before collision response takes effect
Type: float in [0.001, 1], default 0.0
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friction
¶ Friction force if a collision happened (higher = less movement)
Type: float in [0, 80], default 0.0
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impulse_clamp
¶ Clamp collision impulses to avoid instability (0.0 to disable clamping)
Type: float in [0, 100], default 0.0
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self_distance_min
¶ Minimum distance between cloth faces before collision response takes effect
Type: float in [0.001, 0.1], default 0.0
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self_friction
¶ Friction with self contact
Type: float in [0, 80], default 0.0
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self_impulse_clamp
¶ Clamp collision impulses to avoid instability (0.0 to disable clamping)
Type: float in [0, 100], default 0.0
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use_collision
¶ Enable collisions with other objects
Type: boolean, default False
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use_self_collision
¶ Enable self collisions
Type: boolean, default False
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vertex_group_self_collisions
¶ Vertex group to define vertices which are not used during self collisions
Type: string, default “”, (never None)
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classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
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classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions
References