ShaderFxShadow(ShaderFx)

base classes — bpy_struct, ShaderFx

class bpy.types.ShaderFxShadow(ShaderFx)

Shadow effect

amplitude

Amplitude of Wave

Type:float in [0, inf], default 0.0
blur

Number of pixels for blurring shadow (set to 0 to disable)

Type:int array of 2 items in [0, 32767], default (0, 0)
object

Object to determine center of rotation

Type:Object
offset

Offset of the shadow

Type:int array of 2 items in [-32768, 32767], default (0, 0)
orientation

Direction of the wave

Type:enum in [‘HORIZONTAL’, ‘VERTICAL’], default ‘HORIZONTAL’
period

Period of Wave

Type:float in [0, inf], default 0.0
phase

Phase Shift of Wave

Type:float in [-inf, inf], default 0.0
rotation

Rotation around center or object

Type:float in [-6.28319, 6.28319], default 0.0
samples

Number of Blur Samples (zero, disable blur)

Type:int in [0, 32], default 4
scale

Offset of the shadow

Type:float array of 2 items in [-inf, inf], default (0.0, 0.0)
shadow_color

Color used for Shadow

Type:float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
use_object

Use object as center of rotation

Type:boolean, default False
use_wave

Use wave effect

Type:boolean, default False
classmethod bl_rna_get_subclass(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The RNA type or default when not found.
Return type:bpy.types.Struct subclass
classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The class or default when not found.
Return type:type

Inherited Properties

Inherited Functions