ShaderNodeVectorDisplacement(ShaderNode)

base classes — bpy_struct, Node, NodeInternal, ShaderNode

class bpy.types.ShaderNodeVectorDisplacement(ShaderNode)
space

Space of the input height

  • TANGENT Tangent Space, Tangent space vector displacement mapping.
  • OBJECT Object Space, Object space vector displacement mapping.
  • WORLD World Space, World space vector displacement mapping.
Type:enum in [‘TANGENT’, ‘OBJECT’, ‘WORLD’], default ‘TANGENT’
classmethod is_registered_node_type()

True if a registered node type

Returns:Result
Return type:boolean
classmethod input_template(index)

Input socket template

Parameters:index (int in [0, inf]) – Index
Returns:result
Return type:NodeInternalSocketTemplate
classmethod output_template(index)

Output socket template

Parameters:index (int in [0, inf]) – Index
Returns:result
Return type:NodeInternalSocketTemplate
classmethod bl_rna_get_subclass(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The RNA type or default when not found.
Return type:bpy.types.Struct subclass
classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The class or default when not found.
Return type:type

Inherited Properties

Inherited Functions