CollisionSettings(bpy_struct)

base class — bpy_struct

class bpy.types.CollisionSettings(bpy_struct)

Collision settings for object in physics simulation

absorption

How much of effector force gets lost during collision with this object (in percent)

Type:float in [0, 1], default 0.0
cloth_friction

Friction for cloth collisions

Type:float in [0, 80], default 0.0
damping

Amount of damping during collision

Type:float in [0, 1], default 0.0
damping_factor

Amount of damping during particle collision

Type:float in [0, 1], default 0.0
damping_random

Random variation of damping

Type:float in [0, 1], default 0.0
friction_factor

Amount of friction during particle collision

Type:float in [0, 1], default 0.0
friction_random

Random variation of friction

Type:float in [0, 1], default 0.0
permeability

Chance that the particle will pass through the mesh

Type:float in [0, 1], default 0.0
stickiness

Amount of stickiness to surface collision

Type:float in [0, 10], default 0.0
thickness_inner

Inner face thickness (only used by softbodies)

Type:float in [0.001, 1], default 0.0
thickness_outer

Outer face thickness

Type:float in [0.001, 1], default 0.0
use

Enable this objects as a collider for physics systems

Type:boolean, default False
use_culling

Cloth collision acts with respect to the collider normals (improves penetration recovery)

Type:boolean, default False
use_normal

Cloth collision impulses act in the direction of the collider normals (more reliable in some cases)

Type:boolean, default False
use_particle_kill

Kill collided particles

Type:boolean, default False
classmethod bl_rna_get_subclass(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The RNA type or default when not found.
Return type:bpy.types.Struct subclass
classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The class or default when not found.
Return type:type

Inherited Properties

Inherited Functions

References