ObjectShaderFx(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
ObjectShaderFx
(bpy_struct)¶ Collection of object effects
-
new
(name, type)¶ Add a new shader fx
Parameters: - name (string, (never None)) – New name for the effect
- type (enum in ['FX_BLUR', 'FX_COLORIZE', 'FX_FLIP', 'FX_GLOW', 'FX_LIGHT', 'FX_PIXEL', 'FX_RIM', 'FX_SHADOW', 'FX_SWIRL', 'FX_WAVE']) –
Effect type to add
FX_BLUR
Blur, Apply Gaussian Blur to object.FX_COLORIZE
Colorize, Apply different tint effects.FX_FLIP
Flip, Flip image.FX_GLOW
Glow, Create a glow effect.FX_LIGHT
Light, Simulate illumination.FX_PIXEL
Pixelate, Pixelate image.FX_RIM
Rim, Add a rim to the image.FX_SHADOW
Shadow, Create a shadow effect.FX_SWIRL
Swirl, Create a rotation distortion.FX_WAVE
Wave Distortion, Apply sinusoidal deformation.
Returns: Newly created effect
Return type:
-
remove
(shader_fx)¶ Remove an existing effect from the object
Parameters: shader_fx ( ShaderFx
, (never None)) – Effect to remove
-
clear
()¶ Remove all effects from the object
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
-
Inherited Properties
Inherited Functions
References