OceanModifier(Modifier)¶
base classes — bpy_struct
, Modifier
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class
bpy.types.
OceanModifier
(Modifier)¶ Simulate an ocean surface
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bake_foam_fade
¶ How much foam accumulates over time (baked ocean only)
Type: float in [0, inf], default 0.0
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choppiness
¶ Choppiness of the wave’s crest (adds some horizontal component to the displacement)
Type: float in [0, inf], default 0.0
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damping
¶ Damp reflected waves going in opposite direction to the wind
Type: float in [0, 1], default 0.0
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depth
¶ Depth of the solid ground below the water surface
Type: float in [-inf, inf], default 0.0
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filepath
¶ Path to a folder to store external baked images
Type: string, default “”, (never None)
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foam_coverage
¶ Amount of generated foam
Type: float in [-inf, inf], default 0.0
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foam_layer_name
¶ Name of the vertex color layer used for foam
Type: string, default “”, (never None)
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frame_end
¶ End frame of the ocean baking
Type: int in [-inf, inf], default 0
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frame_start
¶ Start frame of the ocean baking
Type: int in [-inf, inf], default 0
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geometry_mode
¶ Method of modifying geometry
GENERATE
Generate, Generate ocean surface geometry at the specified resolution.DISPLACE
Displace, Displace existing geometry according to simulation.
Type: enum in [‘GENERATE’, ‘DISPLACE’], default ‘GENERATE’
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is_cached
¶ Whether the ocean is using cached data or simulating
Type: boolean, default False, (readonly)
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random_seed
¶ Seed of the random generator
Type: int in [0, inf], default 0
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repeat_x
¶ Repetitions of the generated surface in X
Type: int in [1, 1024], default 0
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repeat_y
¶ Repetitions of the generated surface in Y
Type: int in [1, 1024], default 0
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resolution
¶ Resolution of the generated surface
Type: int in [1, 1024], default 0
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size
¶ Surface scale factor (does not affect the height of the waves)
Type: float in [0, inf], default 0.0
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spatial_size
¶ Size of the simulation domain (in meters), and of the generated geometry (in BU)
Type: int in [-inf, inf], default 0
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time
¶ Current time of the simulation
Type: float in [0, inf], default 0.0
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use_foam
¶ Generate foam mask as a vertex color channel
Type: boolean, default False
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use_normals
¶ Output normals for bump mapping - disabling can speed up performance if its not needed
Type: boolean, default False
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wave_alignment
¶ How much the waves are aligned to each other
Type: float in [0, 10], default 0.0
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wave_direction
¶ Main direction of the waves when they are (partially) aligned
Type: float in [-inf, inf], default 0.0
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wave_scale
¶ Scale of the displacement effect
Type: float in [0, inf], default 0.0
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wave_scale_min
¶ Shortest allowed wavelength
Type: float in [0, inf], default 0.0
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wind_velocity
¶ Wind speed
Type: float in [-inf, inf], default 0.0
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classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
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classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions