ShaderNodeTexNoise(ShaderNode)

base classes — bpy_struct, Node, NodeInternal, ShaderNode

class bpy.types.ShaderNodeTexNoise(ShaderNode)
color_mapping

Color mapping settings

Type:ColorMapping, (readonly, never None)
noise_dimensions

The dimensions of the space to evaluate the noise in

  • 1D 1D, Use the scalar value W as input.
  • 2D 2D, Use the 2D vector (x, y) as input. The z component is ignored.
  • 3D 3D, Use the 3D vector Vector as input.
  • 4D 4D, Use the 4D vector (x, y, z, w) as input.
Type:enum in [‘1D’, ‘2D’, ‘3D’, ‘4D’], default ‘1D’
texture_mapping

Texture coordinate mapping settings

Type:TexMapping, (readonly, never None)
classmethod is_registered_node_type()

True if a registered node type

Returns:Result
Return type:boolean
classmethod input_template(index)

Input socket template

Parameters:index (int in [0, inf]) – Index
Returns:result
Return type:NodeInternalSocketTemplate
classmethod output_template(index)

Output socket template

Parameters:index (int in [0, inf]) – Index
Returns:result
Return type:NodeInternalSocketTemplate
classmethod bl_rna_get_subclass(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The RNA type or default when not found.
Return type:bpy.types.Struct subclass
classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The class or default when not found.
Return type:type

Inherited Properties

Inherited Functions