ShaderNodeVectorMath(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
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class
bpy.types.
ShaderNodeVectorMath
(ShaderNode)¶ -
operation
¶ ADD
Add, A + B.SUBTRACT
Subtract, A - B.MULTIPLY
Multiply, Entrywise multiply.DIVIDE
Divide, Entrywise divide.CROSS_PRODUCT
Cross Product, A cross B.PROJECT
Project, Project A onto B.REFLECT
Reflect, Reflect A around the normal B. B needn’t be normalized.DOT_PRODUCT
Dot Product, A dot B.DISTANCE
Distance, Distance between A and B.LENGTH
Length, Length of A.SCALE
Scale, A multiplied by Scale.NORMALIZE
Normalize, Normalize A.SNAP
Snap, Round A to the largest integer multiple of B less than or equal A.FLOOR
Floor, Entrywise floor.CEIL
Ceil, Entrywise ceil.MODULO
Modulo, Entrywise modulo.FRACTION
Fraction, The fraction part of A entrywise.ABSOLUTE
Absolute, Entrywise absolute.MINIMUM
Minimum, Entrywise minimum.MAXIMUM
Maximum, Entrywise maximum.
Type: enum in [‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’, ‘CROSS_PRODUCT’, ‘PROJECT’, ‘REFLECT’, ‘DOT_PRODUCT’, ‘DISTANCE’, ‘LENGTH’, ‘SCALE’, ‘NORMALIZE’, ‘SNAP’, ‘FLOOR’, ‘CEIL’, ‘MODULO’, ‘FRACTION’, ‘ABSOLUTE’, ‘MINIMUM’, ‘MAXIMUM’], default ‘ADD’
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classmethod
is_registered_node_type
()¶ True if a registered node type
Returns: Result Return type: boolean
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classmethod
input_template
(index)¶ Input socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
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classmethod
output_template
(index)¶ Output socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
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classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
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classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions