SpaceView3D(Space)¶
base classes — bpy_struct
, Space
-
class
bpy.types.
SpaceView3D
(Space)¶ 3D View space data
-
clip_end
¶ 3D View far clipping distance
Type: float in [1e-06, inf], default 1000.0
-
clip_start
¶ 3D View near clipping distance (perspective view only)
Type: float in [1e-06, inf], default 0.01
-
icon_from_show_object_viewport
¶ Type: int in [-inf, inf], default 0, (readonly)
-
lens
¶ Viewport lens angle
Type: float in [1, 250], default 50.0
-
local_view
¶ Display an isolated sub-set of objects, apart from the scene visibility
Type: SpaceView3D
, (readonly)
-
lock_bone
¶ 3D View center is locked to this bone’s position
Type: string, default “”, (never None)
-
lock_camera
¶ Enable view navigation within the camera view
Type: boolean, default False
-
lock_cursor
¶ 3D View center is locked to the cursor’s position
Type: boolean, default False
-
overlay
¶ Settings for display of overlays in the 3D viewport
Type: View3DOverlay
, (readonly, never None)
-
region_3d
¶ 3D region in this space, in case of quad view the camera region
Type: RegionView3D
, (readonly)
-
region_quadviews
¶ 3D regions (the third one defines quad view settings, the fourth one is same as ‘region_3d’)
Type: bpy_prop_collection
ofRegionView3D
, (readonly)
-
render_border_max_x
¶ Maximum X value for the render region
Type: float in [0, 1], default 0.0
-
render_border_max_y
¶ Maximum Y value for the render region
Type: float in [0, 1], default 0.0
-
render_border_min_x
¶ Minimum X value for the render region
Type: float in [0, 1], default 0.0
-
render_border_min_y
¶ Minimum Y value for the render region
Type: float in [0, 1], default 0.0
-
shading
¶ Settings for shading in the 3D viewport
Type: View3DShading
, (readonly, never None)
-
show_bundle_names
¶ Show names for reconstructed tracks objects
Type: boolean, default False
-
show_camera_path
¶ Show reconstructed camera path
Type: boolean, default False
-
show_gizmo
¶ Show gizmos of all types
Type: boolean, default False
-
show_gizmo_camera_dof_distance
¶ Gizmo to adjust camera focus distance (depends on limits display)
Type: boolean, default False
-
show_gizmo_camera_lens
¶ Gizmo to adjust camera lens & ortho size
Type: boolean, default False
-
show_gizmo_context
¶ Context sensitive gizmos for the active item
Type: boolean, default False
-
show_gizmo_empty_force_field
¶ Gizmo to adjust the force field
Type: boolean, default False
-
show_gizmo_empty_image
¶ Gizmo to adjust image size and position
Type: boolean, default False
-
show_gizmo_light_look_at
¶ Gizmo to adjust the direction of the light
Type: boolean, default False
-
show_gizmo_light_size
¶ Gizmo to adjust spot and area size
Type: boolean, default False
Viewport navigation gizmo
Type: boolean, default False
-
show_gizmo_object_rotate
¶ Gizmo to adjust rotation
Type: boolean, default False
-
show_gizmo_object_scale
¶ Gizmo to adjust scale
Type: boolean, default False
-
show_gizmo_object_translate
¶ Gizmo to adjust location
Type: boolean, default False
-
show_gizmo_tool
¶ Active tool gizmo
Type: boolean, default False
-
show_object_select_armature
¶ Type: boolean, default False
-
show_object_select_camera
¶ Type: boolean, default False
-
show_object_select_curve
¶ Type: boolean, default False
-
show_object_select_empty
¶ Type: boolean, default False
-
show_object_select_font
¶ Type: boolean, default False
-
show_object_select_grease_pencil
¶ Type: boolean, default False
-
show_object_select_lattice
¶ Type: boolean, default False
-
show_object_select_light
¶ Type: boolean, default False
-
show_object_select_light_probe
¶ Type: boolean, default False
-
show_object_select_mesh
¶ Type: boolean, default False
-
show_object_select_meta
¶ Type: boolean, default False
-
show_object_select_speaker
¶ Type: boolean, default False
-
show_object_select_surf
¶ Type: boolean, default False
-
show_object_viewport_armature
¶ Type: boolean, default False
-
show_object_viewport_camera
¶ Type: boolean, default False
-
show_object_viewport_curve
¶ Type: boolean, default False
-
show_object_viewport_empty
¶ Type: boolean, default False
-
show_object_viewport_font
¶ Type: boolean, default False
-
show_object_viewport_grease_pencil
¶ Type: boolean, default False
-
show_object_viewport_lattice
¶ Type: boolean, default False
-
show_object_viewport_light
¶ Type: boolean, default False
-
show_object_viewport_light_probe
¶ Type: boolean, default False
-
show_object_viewport_mesh
¶ Type: boolean, default False
-
show_object_viewport_meta
¶ Type: boolean, default False
-
show_object_viewport_speaker
¶ Type: boolean, default False
-
show_object_viewport_surf
¶ Type: boolean, default False
-
show_reconstruction
¶ Display reconstruction data from active movie clip
Type: boolean, default True
-
show_region_hud
¶ Type: boolean, default False
-
show_region_tool_header
¶ Type: boolean, default False
-
show_region_toolbar
¶ Type: boolean, default False
-
show_region_ui
¶ Type: boolean, default False
-
show_stereo_3d_cameras
¶ Show the left and right cameras
Type: boolean, default False
-
show_stereo_3d_convergence_plane
¶ Show the stereo 3d convergence plane
Type: boolean, default True
-
show_stereo_3d_volume
¶ Show the stereo 3d frustum volume
Type: boolean, default False
-
stereo_3d_camera
¶ Type: enum in [‘LEFT’, ‘RIGHT’, ‘S3D’], default ‘S3D’
-
stereo_3d_convergence_plane_alpha
¶ Opacity (alpha) of the convergence plane
Type: float in [0, 1], default 0.15
-
stereo_3d_eye
¶ Current stereo eye being drawn
Type: enum in [‘LEFT_EYE’, ‘RIGHT_EYE’], default ‘LEFT_EYE’, (readonly)
-
stereo_3d_volume_alpha
¶ Opacity (alpha) of the cameras’ frustum volume
Type: float in [0, 1], default 0.05
-
tracks_display_size
¶ Display size of tracks from reconstructed data
Type: float in [0, inf], default 0.2
-
tracks_display_type
¶ Viewport display style for tracks
Type: enum in [‘PLAIN_AXES’, ‘ARROWS’, ‘SINGLE_ARROW’, ‘CIRCLE’, ‘CUBE’, ‘SPHERE’, ‘CONE’], default ‘PLAIN_AXES’
-
use_local_camera
¶ Use a local camera in this view, rather than scene’s active camera
Type: boolean, default True
-
use_local_collections
¶ Display a different set of collections in this viewport
Type: boolean, default False
-
use_render_border
¶ Use a region within the frame size for rendered viewport(when not viewing through the camera)
Type: boolean, default False
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
-
draw_handler_add
(callback, args, region_type, draw_type)¶ Add a new draw handler to this space type. It will be called every time the specified region in the space type will be drawn. Note: All arguments are positional only for now.
Parameters: - callback (function) – A function that will be called when the region is drawn. It gets the specified arguments as input.
- args (tuple) – Arguments that will be passed to the callback.
- region_type (str) – The region type the callback draws in; usually
WINDOW
. (bpy.types.Region.type
) - draw_type (str) – Usually
POST_PIXEL
for 2D drawing andPOST_VIEW
for 3D drawing. In some casesPRE_VIEW
can be used.BACKDROP
can be used for backdrops in the node editor.
Returns: Handler that can be removed later on.
Return type: object
-
draw_handler_remove
(handler, region_type)¶ Remove a draw handler that was added previously.
Parameters: - handler (object) – The draw handler that should be removed.
- region_type (str) – Region type the callback was added to.
-
Inherited Properties
Inherited Functions
References