Outliner Operators¶
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bpy.ops.outliner.
action_set
(action='')¶ Change the active action used
- Parameters
action (enum in [], (optional)) – Action
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bpy.ops.outliner.
animdata_operation
(type='CLEAR_ANIMDATA')¶ Undocumented, consider contributing.
- Parameters
type (enum in ['CLEAR_ANIMDATA', 'SET_ACT', 'CLEAR_ACT', 'REFRESH_DRIVERS', 'CLEAR_DRIVERS'], (optional)) –
Animation Operation
CLEAR_ANIMDATA
Clear Animation Data, Remove this animation data container.SET_ACT
Set Action.CLEAR_ACT
Unlink Action.REFRESH_DRIVERS
Refresh Drivers.CLEAR_DRIVERS
Clear Drivers.
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bpy.ops.outliner.
collection_disable
()¶ Disable viewport drawing in the view layers
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bpy.ops.outliner.
collection_disable_render
()¶ Do not render this collection
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bpy.ops.outliner.
collection_drop
()¶ Drag to move to collection in Outliner
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bpy.ops.outliner.
collection_duplicate
()¶ Recursively duplicate the collection, all its children, objects and object data
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bpy.ops.outliner.
collection_duplicate_linked
()¶ Recursively duplicate the collection, all its children and objects, with linked object data
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bpy.ops.outliner.
collection_enable
()¶ Enable viewport drawing in the view layers
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bpy.ops.outliner.
collection_enable_render
()¶ Render the collection
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bpy.ops.outliner.
collection_exclude_clear
()¶ Include collection in the active view layer
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bpy.ops.outliner.
collection_exclude_set
()¶ Exclude collection from the active view layer
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bpy.ops.outliner.
collection_hide
()¶ Hide the collection in this view layer
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bpy.ops.outliner.
collection_hide_inside
()¶ Hide all the objects and collections inside the collection
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bpy.ops.outliner.
collection_hierarchy_delete
()¶ Delete selected collection hierarchies
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bpy.ops.outliner.
collection_holdout_clear
()¶ Clear masking of collection in the active view layer
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bpy.ops.outliner.
collection_holdout_set
()¶ Mask collection in the active view layer
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bpy.ops.outliner.
collection_indirect_only_clear
()¶ Clear collection contributing only indirectly in the view layer
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bpy.ops.outliner.
collection_indirect_only_set
()¶ Set collection to only contribute indirectly (through shadows and reflections) in the view layer
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bpy.ops.outliner.
collection_instance
()¶ Instance selected collections to active scene
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bpy.ops.outliner.
collection_isolate
(extend=False)¶ Hide all but this collection and its parents
- Parameters
extend (boolean, (optional)) – Extend, Extend current visible collections
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bpy.ops.outliner.
collection_link
()¶ Link selected collections to active scene
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bpy.ops.outliner.
collection_new
(nested=True)¶ Add a new collection inside selected collection
- Parameters
nested (boolean, (optional)) – Nested, Add as child of selected collection
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bpy.ops.outliner.
collection_objects_deselect
()¶ Deselect objects in collection
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bpy.ops.outliner.
collection_objects_select
()¶ Select objects in collection
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bpy.ops.outliner.
collection_show
()¶ Show the collection in this view layer
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bpy.ops.outliner.
collection_show_inside
()¶ Show all the objects and collections inside the collection
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bpy.ops.outliner.
constraint_operation
(type='ENABLE')¶ Undocumented, consider contributing.
- Parameters
type (enum in ['ENABLE', 'DISABLE', 'DELETE'], (optional)) – Constraint Operation
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bpy.ops.outliner.
data_operation
(type='SELECT')¶ Undocumented, consider contributing.
- Parameters
type (enum in ['SELECT', 'DESELECT', 'HIDE', 'UNHIDE', 'SELECT_LINKED'], (optional)) – Data Operation
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bpy.ops.outliner.
delete
(hierarchy=False)¶ Delete selected objects and collections
- Parameters
hierarchy (boolean, (optional)) – Hierarchy, Delete child objects and collections
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bpy.ops.outliner.
drivers_add_selected
()¶ Add drivers to selected items
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bpy.ops.outliner.
drivers_delete_selected
()¶ Delete drivers assigned to selected items
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bpy.ops.outliner.
expanded_toggle
()¶ Expand/Collapse all items
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bpy.ops.outliner.
hide
()¶ Hide selected objects and collections
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bpy.ops.outliner.
highlight_update
()¶ Update the item highlight based on the current mouse position
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bpy.ops.outliner.
id_copy
()¶ Selected data-blocks are copied to the clipboard
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bpy.ops.outliner.
id_delete
()¶ Delete the ID under cursor
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bpy.ops.outliner.
id_operation
(type='UNLINK')¶ Undocumented, consider contributing.
- Parameters
type (enum in ['UNLINK', 'LOCAL', 'SINGLE', 'DELETE', 'REMAP', 'OVERRIDE_LIBRARY_CREATE', 'OVERRIDE_LIBRARY_CREATE_HIERARCHY', 'OVERRIDE_LIBRARY_RESET', 'OVERRIDE_LIBRARY_RESET_HIERARCHY', 'COPY', 'PASTE', 'ADD_FAKE', 'CLEAR_FAKE', 'RENAME', 'SELECT_LINKED'], (optional)) –
ID data Operation
UNLINK
Unlink.LOCAL
Make Local.SINGLE
Make Single User.DELETE
Delete.REMAP
Remap Users, Make all users of selected data-blocks to use instead current (clicked) one.OVERRIDE_LIBRARY_CREATE
Add Library Override, Add a local override of this linked data-block.OVERRIDE_LIBRARY_CREATE_HIERARCHY
Add Library Override Hierarchy, Add a local override of this linked data-block, and its hierarchy of dependencies.OVERRIDE_LIBRARY_RESET
Reset Library Override, Reset this local override to its linked values.OVERRIDE_LIBRARY_RESET_HIERARCHY
Reset Library Override Hierarchy, Reset this local override to its linked values, as well as its hierarchy of dependencies.COPY
Copy.PASTE
Paste.ADD_FAKE
Add Fake User, Ensure data-block gets saved even if it isn’t in use (e.g. for motion and material libraries).CLEAR_FAKE
Clear Fake User.RENAME
Rename.SELECT_LINKED
Select Linked.
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bpy.ops.outliner.
id_paste
()¶ Data-blocks from the clipboard are pasted
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bpy.ops.outliner.
id_remap
(id_type='OBJECT', old_id='', new_id='')¶ Undocumented, consider contributing.
- Parameters
id_type (enum in ['ACTION', 'ARMATURE', 'BRUSH', 'CAMERA', 'CACHEFILE', 'CURVE', 'FONT', 'GREASEPENCIL', 'COLLECTION', 'IMAGE', 'KEY', 'LIGHT', 'LIBRARY', 'LINESTYLE', 'LATTICE', 'MASK', 'MATERIAL', 'META', 'MESH', 'MOVIECLIP', 'NODETREE', 'OBJECT', 'PAINTCURVE', 'PALETTE', 'PARTICLE', 'LIGHT_PROBE', 'SCENE', 'SIMULATION', 'SOUND', 'SPEAKER', 'TEXT', 'TEXTURE', 'HAIR', 'POINTCLOUD', 'VOLUME', 'WINDOWMANAGER', 'WORLD', 'WORKSPACE'], (optional)) – ID Type
old_id (enum in [], (optional)) – Old ID, Old ID to replace
new_id (enum in [], (optional)) – New ID, New ID to remap all selected IDs’ users to
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bpy.ops.outliner.
item_activate
(extend=True, extend_range=False, deselect_all=False)¶ Handle mouse clicks to select and activate items
- Parameters
extend (boolean, (optional)) – Extend, Extend selection for activation
extend_range (boolean, (optional)) – Extend Range, Select a range from active element
deselect_all (boolean, (optional)) – Deselect On Nothing, Deselect all when nothing under the cursor
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bpy.ops.outliner.
item_drag_drop
()¶ Drag and drop element to another place
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bpy.ops.outliner.
item_openclose
(all=False)¶ Toggle whether item under cursor is enabled or closed
- Parameters
all (boolean, (optional)) – All, Close or open all items
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bpy.ops.outliner.
item_rename
()¶ Rename the active element
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bpy.ops.outliner.
keyingset_add_selected
()¶ Add selected items (blue-gray rows) to active Keying Set
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bpy.ops.outliner.
keyingset_remove_selected
()¶ Remove selected items (blue-gray rows) from active Keying Set
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bpy.ops.outliner.
lib_operation
(type='RENAME')¶ Undocumented, consider contributing.
- Parameters
type (enum in ['RENAME', 'DELETE', 'RELOCATE', 'RELOAD'], (optional)) –
Library Operation
RENAME
Rename.DELETE
Delete, Delete this library and all its item from Blender - WARNING: no undo.RELOCATE
Relocate, Select a new path for this library, and reload all its data.RELOAD
Reload, Reload all data from this library.
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bpy.ops.outliner.
lib_relocate
()¶ Relocate the library under cursor
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bpy.ops.outliner.
material_drop
()¶ Drag material to object in Outliner
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bpy.ops.outliner.
modifier_operation
(type='TOGVIS')¶ Undocumented, consider contributing.
- Parameters
type (enum in ['TOGVIS', 'TOGREN', 'DELETE'], (optional)) – Modifier Operation
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bpy.ops.outliner.
object_operation
(type='SELECT')¶ Undocumented, consider contributing.
- Parameters
type (enum in ['SELECT', 'DESELECT', 'SELECT_HIERARCHY', 'REMAP', 'RENAME', 'OBJECT_MODE_ENTER', 'OBJECT_MODE_EXIT'], (optional)) –
Object Operation
SELECT
Select.DESELECT
Deselect.SELECT_HIERARCHY
Select Hierarchy.REMAP
Remap Users, Make all users of selected data-blocks to use instead a new chosen one.RENAME
Rename.OBJECT_MODE_ENTER
Enter Mode.OBJECT_MODE_EXIT
Exit Mode.
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bpy.ops.outliner.
operation
()¶ Context menu for item operations
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bpy.ops.outliner.
orphans_purge
(num_deleted=0)¶ Clear all orphaned data-blocks without any users from the file
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bpy.ops.outliner.
parent_clear
()¶ Drag to clear parent in Outliner
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bpy.ops.outliner.
parent_drop
()¶ Drag to parent in Outliner
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bpy.ops.outliner.
scene_drop
()¶ Drag object to scene in Outliner
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bpy.ops.outliner.
scene_operation
(type='DELETE')¶ Context menu for scene operations
- Parameters
type (enum in ['DELETE'], (optional)) – Scene Operation
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bpy.ops.outliner.
scroll_page
(up=False)¶ Scroll page up or down
- Parameters
up (boolean, (optional)) – Up, Scroll up one page
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bpy.ops.outliner.
select_all
(action='TOGGLE')¶ Toggle the Outliner selection of items
- Parameters
action (enum in ['TOGGLE', 'SELECT', 'DESELECT', 'INVERT'], (optional)) –
Action, Selection action to execute
TOGGLE
Toggle, Toggle selection for all elements.SELECT
Select, Select all elements.DESELECT
Deselect, Deselect all elements.INVERT
Invert, Invert selection of all elements.
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bpy.ops.outliner.
select_box
(tweak=False, xmin=0, xmax=0, ymin=0, ymax=0, wait_for_input=True, mode='SET')¶ Use box selection to select tree elements
- Parameters
tweak (boolean, (optional)) – Tweak, Tweak gesture from empty space for box selection
xmin (int in [-inf, inf], (optional)) – X Min
xmax (int in [-inf, inf], (optional)) – X Max
ymin (int in [-inf, inf], (optional)) – Y Min
ymax (int in [-inf, inf], (optional)) – Y Max
wait_for_input (boolean, (optional)) – Wait for Input
mode (enum in ['SET', 'ADD', 'SUB'], (optional)) –
Mode
SET
Set, Set a new selection.ADD
Extend, Extend existing selection.SUB
Subtract, Subtract existing selection.
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bpy.ops.outliner.
select_walk
(direction='UP', extend=False, toggle_all=False)¶ Use walk navigation to select tree elements
- Parameters
direction (enum in ['UP', 'DOWN', 'LEFT', 'RIGHT'], (optional)) – Walk Direction, Select/Deselect element in this direction
extend (boolean, (optional)) – Extend, Extend selection on walk
toggle_all (boolean, (optional)) – Toggle All, Toggle open/close hierarchy
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bpy.ops.outliner.
show_active
()¶ Open up the tree and adjust the view so that the active Object is shown centered
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bpy.ops.outliner.
show_hierarchy
()¶ Open all object entries and close all others
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bpy.ops.outliner.
show_one_level
(open=True)¶ Expand/collapse all entries by one level
- Parameters
open (boolean, (optional)) – Open, Expand all entries one level deep
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bpy.ops.outliner.
unhide_all
()¶ Unhide all objects and collections