PreferencesInput(bpy_struct)

base class — bpy_struct

class bpy.types.PreferencesInput(bpy_struct)

Settings for input devices

drag_threshold

Number of pixels to drag before a drag event is triggered for keyboard and other non mouse/tablet input (otherwise click events are detected)

Type

int in [1, 255], default 30

drag_threshold_mouse

Number of pixels to drag before a tweak/drag event is triggered for mouse/track-pad input (otherwise click events are detected)

Type

int in [1, 255], default 3

drag_threshold_tablet

Number of pixels to drag before a tweak/drag event is triggered for tablet input (otherwise click events are detected)

Type

int in [1, 255], default 10

invert_mouse_zoom

Invert the axis of mouse movement for zooming

Type

boolean, default False

invert_zoom_wheel

Swap the Mouse Wheel zoom direction

Type

boolean, default False

mouse_double_click_time

Time/delay (in ms) for a double click

Type

int in [1, 1000], default 350

mouse_emulate_3_button_modifier

Hold this modifier to emulate the middle mouse button

Type

enum in [‘ALT’, ‘OSKEY’], default ‘ALT’

move_threshold

Number of pixels to before the cursor is considered to have moved (used for cycling selected items on successive clicks)

Type

int in [0, 255], default 2

navigation_mode

Which method to use for viewport navigation

  • WALK Walk, Interactively walk or free navigate around the scene.

  • FLY Fly, Use fly dynamics to navigate the scene.

Type

enum in [‘WALK’, ‘FLY’], default ‘WALK’

ndof_deadzone

Threshold of initial movement needed from the device’s rest position

Type

float in [0, 1], default 0.1

ndof_fly_helicopter

Device up/down directly controls the Z position of the 3D viewport

Type

boolean, default False

ndof_lock_horizon

Keep horizon level while flying with 3D Mouse

Type

boolean, default True

ndof_orbit_sensitivity

Overall sensitivity of the 3D Mouse for orbiting

Type

float in [0.01, 40], default 4.0

ndof_pan_yz_swap_axis

Pan using up/down on the device (otherwise forward/backward)

Type

boolean, default False

ndof_panx_invert_axis
Type

boolean, default True

ndof_pany_invert_axis
Type

boolean, default True

ndof_panz_invert_axis
Type

boolean, default True

ndof_rotx_invert_axis
Type

boolean, default True

ndof_roty_invert_axis
Type

boolean, default True

ndof_rotz_invert_axis
Type

boolean, default True

ndof_sensitivity

Overall sensitivity of the 3D Mouse for panning

Type

float in [0.01, 40], default 4.0

ndof_show_guide

Display the center and axis during rotation

Type

boolean, default False

ndof_view_navigate_method

Navigation style in the viewport

  • FREE Free, Use full 6 degrees of freedom by default.

  • ORBIT Orbit, Orbit about the view center by default.

Type

enum in [‘FREE’, ‘ORBIT’], default ‘FREE’

ndof_view_rotate_method

Rotation style in the viewport

  • TURNTABLE Turntable, Use turntable style rotation in the viewport.

  • TRACKBALL Trackball, Use trackball style rotation in the viewport.

Type

enum in [‘TURNTABLE’, ‘TRACKBALL’], default ‘TRACKBALL’

ndof_zoom_invert

Zoom using opposite direction

Type

boolean, default True

pressure_softness

Adjusts softness of the low pressure response onset using a gamma curve

Type

float in [-inf, inf], default 0.0

pressure_threshold_max

Raw input pressure value that is interpreted as 100% by Blender

Type

float in [0, 1], default 1.0

tablet_api

Select the tablet API to use for pressure sensitivity

  • AUTOMATIC Automatic, Automatically choose Wintab or Windows Ink depending on the device.

  • WINDOWS_INK Windows Ink, Use native Windows Ink API, for modern tablet and pen devices. Requires Windows 8 or newer.

  • WINTAB Wintab, Use Wintab driver for older tablets and Windows versions.

Type

enum in [‘AUTOMATIC’, ‘WINDOWS_INK’, ‘WINTAB’], default ‘AUTOMATIC’

use_auto_perspective

Automatically switch between orthographic and perspective when changing from top/front/side views

Type

boolean, default True

use_camera_lock_parent

When the camera is locked to the view and in fly mode, transform the parent rather than the camera

Type

boolean, default False

use_drag_immediately

Moving things with a mouse drag confirms when releasing the button

Type

boolean, default True

use_emulate_numpad

Main 1 to 0 keys act as the numpad ones (useful for laptops)

Type

boolean, default False

use_mouse_continuous

Allow moving the mouse outside the view on some manipulations (transform, ui control drag)

Type

boolean, default True

use_mouse_depth_navigate

Use the depth under the mouse to improve view pan/rotate/zoom functionality

Type

boolean, default False

use_mouse_emulate_3_button

Emulate Middle Mouse with Alt+Left Mouse

Type

boolean, default False

use_ndof
Type

boolean, default True, (readonly)

use_numeric_input_advanced

When entering numbers while transforming, default to advanced mode for full math expression evaluation

Type

boolean, default False

use_rotate_around_active

Use selection as the pivot point

Type

boolean, default False

use_trackpad_natural

If your system uses ‘natural’ scrolling, this option keeps consistent trackpad usage throughout the UI

Type

boolean, default False

use_zoom_to_mouse

Zoom in towards the mouse pointer’s position in the 3D view, rather than the 2D window center

Type

boolean, default False

view_rotate_method

Orbit method in the viewport

  • TURNTABLE Turntable, Turntable keeps the Z-axis upright while orbiting.

  • TRACKBALL Trackball, Trackball allows you to tumble your view at any angle.

Type

enum in [‘TURNTABLE’, ‘TRACKBALL’], default ‘TURNTABLE’

view_rotate_sensitivity_trackball

Scale trackball orbit sensitivity

Type

float in [0.1, 10], default 1.0

view_rotate_sensitivity_turntable

Rotation amount per-pixel to control how fast the viewport orbits

Type

float in [1.74533e-05, 0.261799], default 0.00698132

view_zoom_axis

Axis of mouse movement to zoom in or out on

  • VERTICAL Vertical, Zoom in and out based on vertical mouse movement.

  • HORIZONTAL Horizontal, Zoom in and out based on horizontal mouse movement.

Type

enum in [‘VERTICAL’, ‘HORIZONTAL’], default ‘VERTICAL’

view_zoom_method

Which style to use for viewport scaling

  • CONTINUE Continue, Continuous zooming. The zoom direction and speed depends on how far along the set Zoom Axis the mouse has moved.

  • DOLLY Dolly, Zoom in and out based on mouse movement along the set Zoom Axis.

  • SCALE Scale, Zoom in and out as if you are scaling the view, mouse movements relative to center.

Type

enum in [‘CONTINUE’, ‘DOLLY’, ‘SCALE’], default ‘DOLLY’

walk_navigation

Settings for walk navigation mode

Type

WalkNavigation, (readonly, never None)

wheel_scroll_lines

Number of lines scrolled at a time with the mouse wheel

Type

int in [0, 32], default 3

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions

References