ShaderFxGlow(ShaderFx)¶
base classes — bpy_struct, ShaderFx
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class
bpy.types.ShaderFxGlow(ShaderFx)¶ Glow effect
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blend_mode¶ Blend mode
- Type
enum in [‘REGULAR’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’], default ‘REGULAR’
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glow_color¶ Color used for generated glow
- Type
float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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mode¶ Glow mode
- Type
enum in [‘LUMINANCE’, ‘COLOR’], default ‘LUMINANCE’
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opacity¶ Effect Opacity
- Type
float in [0, 1], default 0.0
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rotation¶ Rotation of the effect
- Type
float in [-inf, inf], default 0.0
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samples¶ Number of Blur Samples
- Type
int in [1, 32], default 4
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select_color¶ Color selected to apply glow
- Type
float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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size¶ Size of the effect
- Type
float array of 2 items in [0, inf], default (0.0, 0.0)
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threshold¶ Limit to select color for glow effect
- Type
float in [0, 1], default 0.0
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use_glow_under¶ Glow only areas with alpha (not supported with Regular blend mode)
- Type
boolean, default False
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classmethod
bl_rna_get_subclass(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
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Inherited Properties
Inherited Functions