TextureSlot(bpy_struct)¶
base class — bpy_struct
subclasses —
BrushTextureSlot, LineStyleTextureSlot, ParticleSettingsTextureSlot
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class
bpy.types.TextureSlot(bpy_struct)¶ Texture slot defining the mapping and influence of a texture
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blend_type¶ Mode used to apply the texture
- Type
enum in [‘MIX’, ‘DARKEN’, ‘MULTIPLY’, ‘LIGHTEN’, ‘SCREEN’, ‘ADD’, ‘OVERLAY’, ‘SOFT_LIGHT’, ‘LINEAR_LIGHT’, ‘DIFFERENCE’, ‘SUBTRACT’, ‘DIVIDE’, ‘HUE’, ‘SATURATION’, ‘COLOR’, ‘VALUE’], default ‘MIX’
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color¶ Default color for textures that don’t return RGB or when RGB to intensity is enabled
- Type
float array of 3 items in [0, inf], default (1.0, 1.0, 1.0)
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default_value¶ Value to use for Ref, Spec, Amb, Emit, Alpha, RayMir, TransLu and Hard
- Type
float in [-inf, inf], default 1.0
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name¶ Texture slot name
- Type
string, default “”, (readonly, never None)
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offset¶ Fine tune of the texture mapping X, Y and Z locations
- Type
float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
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output_node¶ Which output node to use, for node-based textures
- Type
enum in [‘DUMMY’], default ‘DUMMY’
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scale¶ Set scaling for the texture’s X, Y and Z sizes
- Type
float array of 3 items in [-inf, inf], default (1.0, 1.0, 1.0)
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classmethod
bl_rna_get_subclass(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
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Inherited Properties
Inherited Functions
References