FluidEffectorSettings(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
FluidEffectorSettings
(bpy_struct)¶ Smoke collision settings
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effector_type
¶ Change type of effector in the simulation
COLLISION
Collision, Create collision object.GUIDE
Guide, Create guide object.
- Type
enum in [‘COLLISION’, ‘GUIDE’], default ‘COLLISION’
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guide_mode
¶ How to create guiding velocities
MAXIMUM
Maximize, Compare velocities from previous frame with new velocities from current frame and keep the maximum.MINIMUM
Minimize, Compare velocities from previous frame with new velocities from current frame and keep the minimum.OVERRIDE
Override, Always write new guide velocities for every frame (each frame only contains current velocities from guiding objects).AVERAGED
Averaged, Take average of velocities from previous frame and new velocities from current frame.
- Type
enum in [‘MAXIMUM’, ‘MINIMUM’, ‘OVERRIDE’, ‘AVERAGED’], default ‘OVERRIDE’
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subframes
¶ Number of additional samples to take between frames to improve quality of fast moving effector objects
- Type
int in [0, 200], default 0
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surface_distance
¶ Additional distance around mesh surface to consider as effector
- Type
float in [0, 10], default 0.0
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use_effector
¶ Control when to apply the effector
- Type
boolean, default True
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use_plane_init
¶ Treat this object as a planar, unclosed mesh
- Type
boolean, default False
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velocity_factor
¶ Multiplier of obstacle velocity
- Type
float in [-100, 100], default 1.0
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classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
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Inherited Properties
Inherited Functions
References