RenderLayer(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
RenderLayer
(bpy_struct)¶ -
invert_zmask
¶ For Zmask, only render what is behind solid z values instead of in front
- Type
boolean, default False, (readonly)
-
name
¶ View layer name
- Type
string, default “”, (readonly, never None)
-
passes
¶ - Type
RenderPasses
bpy_prop_collection
ofRenderPass
, (readonly)
-
use_all_z
¶ Fill in Z values for solid faces in invisible layers, for masking
- Type
boolean, default False, (readonly)
-
use_ao
¶ Render Ambient Occlusion in this Layer
- Type
boolean, default False, (readonly)
-
use_edge_enhance
¶ Render edge-enhance in this layer (only works for solid faces)
- Type
boolean, default False, (readonly)
-
use_halo
¶ Render Halos in this Layer (on top of Solid)
- Type
boolean, default False, (readonly)
-
use_pass_ambient_occlusion
¶ Deliver Ambient Occlusion pass
- Type
boolean, default False, (readonly)
-
use_pass_combined
¶ Deliver full combined RGBA buffer
- Type
boolean, default False, (readonly)
-
use_pass_diffuse_color
¶ Deliver diffuse color pass
- Type
boolean, default False, (readonly)
-
use_pass_diffuse_direct
¶ Deliver diffuse direct pass
- Type
boolean, default False, (readonly)
-
use_pass_diffuse_indirect
¶ Deliver diffuse indirect pass
- Type
boolean, default False, (readonly)
-
use_pass_emit
¶ Deliver emission pass
- Type
boolean, default False, (readonly)
-
use_pass_environment
¶ Deliver environment lighting pass
- Type
boolean, default False, (readonly)
-
use_pass_glossy_color
¶ Deliver glossy color pass
- Type
boolean, default False, (readonly)
-
use_pass_glossy_direct
¶ Deliver glossy direct pass
- Type
boolean, default False, (readonly)
-
use_pass_glossy_indirect
¶ Deliver glossy indirect pass
- Type
boolean, default False, (readonly)
-
use_pass_material_index
¶ Deliver material index pass
- Type
boolean, default False, (readonly)
-
use_pass_mist
¶ Deliver mist factor pass (0.0 to 1.0)
- Type
boolean, default False, (readonly)
-
use_pass_normal
¶ Deliver normal pass
- Type
boolean, default False, (readonly)
-
use_pass_object_index
¶ Deliver object index pass
- Type
boolean, default False, (readonly)
-
use_pass_shadow
¶ Deliver shadow pass
- Type
boolean, default False, (readonly)
-
use_pass_subsurface_color
¶ Deliver subsurface color pass
- Type
boolean, default False, (readonly)
-
use_pass_subsurface_direct
¶ Deliver subsurface direct pass
- Type
boolean, default False, (readonly)
-
use_pass_subsurface_indirect
¶ Deliver subsurface indirect pass
- Type
boolean, default False, (readonly)
-
use_pass_transmission_color
¶ Deliver transmission color pass
- Type
boolean, default False, (readonly)
-
use_pass_transmission_direct
¶ Deliver transmission direct pass
- Type
boolean, default False, (readonly)
-
use_pass_transmission_indirect
¶ Deliver transmission indirect pass
- Type
boolean, default False, (readonly)
-
use_pass_uv
¶ Deliver texture UV pass
- Type
boolean, default False, (readonly)
-
use_pass_vector
¶ Deliver speed vector pass
- Type
boolean, default False, (readonly)
-
use_pass_z
¶ Deliver Z values pass
- Type
boolean, default False, (readonly)
-
use_sky
¶ Render Sky in this Layer
- Type
boolean, default False, (readonly)
-
use_solid
¶ Render Solid faces in this Layer
- Type
boolean, default False, (readonly)
-
use_strand
¶ Render Strands in this Layer
- Type
boolean, default False, (readonly)
-
use_volumes
¶ Render volumes in this Layer
- Type
boolean, default False, (readonly)
-
use_zmask
¶ Only render what’s in front of the solid z values
- Type
boolean, default False, (readonly)
-
use_ztransp
¶ Render Z-transparent faces in this layer (on top of Solid and Halos)
- Type
boolean, default False, (readonly)
-
load_from_file
(filename, x=0, y=0)¶ Copies the pixels of this renderlayer from an image file
- Parameters
filename (string, (never None)) – Filename, Filename to load into this render tile, must be no smaller than the renderlayer
x (int in [0, inf], (optional)) – Offset X, Offset the position to copy from if the image is larger than the render layer
y (int in [0, inf], (optional)) – Offset Y, Offset the position to copy from if the image is larger than the render layer
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
-
Inherited Properties
Inherited Functions
References