ShaderNodeBsdfHairPrincipled(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
-
class
bpy.types.
ShaderNodeBsdfHairPrincipled
(ShaderNode)¶ -
parametrization
¶ Select the shader’s color parametrization
ABSORPTION
Absorption Coefficient, Directly set the absorption coefficient “sigma_a” (this is not the most intuitive way to color hair).MELANIN
Melanin Concentration, Define the melanin concentrations below to get the most realistic-looking hair (you can get the concentrations for different types of hair online).COLOR
Direct Coloring, Choose the color of your preference, and the shader will approximate the absorption coefficient to render lookalike hair.
- Type
enum in [‘ABSORPTION’, ‘MELANIN’, ‘COLOR’], default ‘COLOR’
-
classmethod
is_registered_node_type
()¶ True if a registered node type
- Returns
Result
- Return type
boolean
-
classmethod
input_template
(index)¶ Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
output_template
(index)¶ Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
-
Inherited Properties
Inherited Functions
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