ShaderNodeNormalMap(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
-
class
bpy.types.
ShaderNodeNormalMap
(ShaderNode)¶ -
space
¶ Space of the input normal
TANGENT
Tangent Space, Tangent space normal mapping.OBJECT
Object Space, Object space normal mapping.WORLD
World Space, World space normal mapping.BLENDER_OBJECT
Blender Object Space, Object space normal mapping, compatible with Blender render baking.BLENDER_WORLD
Blender World Space, World space normal mapping, compatible with Blender render baking.
- Type
enum in [‘TANGENT’, ‘OBJECT’, ‘WORLD’, ‘BLENDER_OBJECT’, ‘BLENDER_WORLD’], default ‘TANGENT’
-
uv_map
¶ UV Map for tangent space maps
- Type
string, default “”, (never None)
-
classmethod
is_registered_node_type
()¶ True if a registered node type
- Returns
Result
- Return type
boolean
-
classmethod
input_template
(index)¶ Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
output_template
(index)¶ Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
-
Inherited Properties
Inherited Functions
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