class bpy.types.ShaderNodeVectorMath(ShaderNode)
operation
• ADD Add, A + B.

• SUBTRACT Subtract, A - B.

• MULTIPLY Multiply, Entry-wise multiply.

• DIVIDE Divide, Entry-wise divide.

• CROSS_PRODUCT Cross Product, A cross B.

• PROJECT Project, Project A onto B.

• REFLECT Reflect, Reflect A around the normal B. B doesn’t need to be normalized.

• DOT_PRODUCT Dot Product, A dot B.

• DISTANCE Distance, Distance between A and B.

• LENGTH Length, Length of A.

• SCALE Scale, A multiplied by Scale.

• NORMALIZE Normalize, Normalize A.

• ABSOLUTE Absolute, Entry-wise absolute.

• MINIMUM Minimum, Entry-wise minimum.

• MAXIMUM Maximum, Entry-wise maximum.

• FLOOR Floor, Entry-wise floor.

• CEIL Ceil, Entry-wise ceil.

• FRACTION Fraction, The fraction part of A entry-wise.

• MODULO Modulo, Entry-wise modulo using fmod(A,B).

• WRAP Wrap, Entry-wise wrap(A,B).

• SNAP Snap, Round A to the largest integer multiple of B less than or equal A.

• SINE Sine, Entry-wise sin(A).

• COSINE Cosine, Entry-wise cos(A).

• TANGENT Tangent, Entry-wise tan(A).

Type

enum in [‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’, ‘CROSS_PRODUCT’, ‘PROJECT’, ‘REFLECT’, ‘DOT_PRODUCT’, ‘DISTANCE’, ‘LENGTH’, ‘SCALE’, ‘NORMALIZE’, ‘ABSOLUTE’, ‘MINIMUM’, ‘MAXIMUM’, ‘FLOOR’, ‘CEIL’, ‘FRACTION’, ‘MODULO’, ‘WRAP’, ‘SNAP’, ‘SINE’, ‘COSINE’, ‘TANGENT’], default ‘ADD’

classmethod is_registered_node_type()

True if a registered node type

Returns

Result

Return type

boolean

classmethod input_template(index)

Input socket template

Parameters

index (int in [0, inf]) – Index

Returns

result

Return type

NodeInternalSocketTemplate

classmethod output_template(index)

Output socket template

Parameters

index (int in [0, inf]) – Index

Returns

result

Return type

NodeInternalSocketTemplate

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns