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Module: Object ./Object.py

The Blender Object module

This module provides Object manipulation routines.

Example:

    from Blender import Object
    ob = Object.get('Plane')
    actobj = Object.getSelected()[0] # get active Object
    print actobj.loc                 # print position
    ob.makeParent([actobj])          # make ob the parent of actobj


Functions   
New
_Empty_nodata
get
getSelected
  New 
New ( objtype,  name=None )

Creates a new, empty object and returns it. objtype is a string and must be one of:

  Camera
  Empty
  Mesh
  Lamp

More object types will be supported in future.

Example:

  ob = Object.New('Camera')

  _Empty_nodata 
_Empty_nodata ( obj )

  get 
get ( name=None )

If name given, the Object name is returned if existing, None otherwise. If no name is given, a list of all Objects is returned

  getSelected 
getSelected ()

Returns a list of selected Objects in the active layer(s). The active object is the first in the list, if visible

Classes   
Object

Blender Object

_C

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This document was automatically generated on Mon Feb 25 13:52:14 2002 by HappyDoc version r1_5