1
2
3 from SCA_IActuator import *
4
6 """
7 Applies changes to a camera.
8
9 @author: snail
10 """
12 """
13 Returns the name of the object this actuator tracks.
14
15 rtype: string
16 """
17
19 """
20 Sets the object this actuator tracks.
21
22 @param target: the object to track.
23 @type target: string or L{KX_GameObject}
24 """
25
27 """
28 Returns the minimum distance to target maintained by the actuator.
29
30 @rtype: float
31 """
32
34 """
35 Sets the minimum distance to the target object maintained by the
36 actuator.
37
38 @param distance: The minimum distance to maintain.
39 @type distance: float
40 """
41
43 """
44 Gets the maximum distance to stay from the target object.
45
46 @rtype: float
47 """
48
50 """
51 Sets the maximum distance to stay from the target object.
52
53 @param distance: The maximum distance to maintain.
54 @type distance: float
55 """
56
58 """
59 Returns the height to stay above the target object.
60
61 @rtype: float
62 """
63
65 """
66 Sets the height to stay above the target object.
67
68 @type height: float
69 @param height: The height to stay above the target object.
70 """
71
73 """
74 Sets the axis to get behind.
75
76 @param xaxis: False to track Y axis, True to track X axis.
77 @type xaxis: boolean
78 """
79
81 """
82 Returns the axis this actuator is tracking.
83
84 @return: True if tracking X axis, False if tracking Y axis.
85 @rtype: boolean
86 """
87