1
2 """
3 New Python Functionality in this Version of Blender
4 ===================================================
5
6 This document lists what has been changed in the Game Engine Python API.
7
8 Blender CVS
9 - Added L{KX_GameObject}.getDistanceTo() method. (thanks Charlie C)
10 - Added L{KX_PolygonMaterial} module
11
12 Blender 2.36
13 ------------
14 - Added L{KX_CameraActuator} methods (thanks snail)
15
16 Blender 2.35
17 ------------
18 - Added tic rate methods to L{GameLogic}
19 - Added stereo eye separation and focal length methods to L{Rasterizer}.
20 - Fixed L{Rasterizer}.makeScreenshot() method.
21 - Added setLogicTicRate() and setPhysicsTicRate() to L{GameLogic}
22
23 Blender 2.34
24 ------------
25
26 - Added getType() and setType() to L{BL_ActionActuator} and L{KX_SoundActuator} (sgefant)
27 - New Scene module: L{KX_Scene}
28 - New Camera module: L{KX_Camera}
29 - New Light module: L{KX_Light}
30 - Added attributes to L{KX_GameObject}, L{KX_VertexProxy}
31 - L{KX_SCA_AddObjectActuator}.setObject(), L{KX_TrackToActuator}.setObject() and
32 L{KX_SceneActuator}.setCamera() now accept L{KX_GameObject}s as parameters
33
34 """
35