Module GameLogic


Functions

addActiveActuator
expandPath
getAverageFrameRate
getBlendFileList
getCurrentController
getCurrentScene
getLogicTicRate
getPhysicsTicRate
getRandomFloat
getSpectrum
setGravity
setLogicTicRate
setPhysicsTicRate
stopDSP

Variables

KX_ACTIONACT_FLIPPER
KX_ACTIONACT_LOOPEND
KX_ACTIONACT_LOOPSTOP
KX_ACTIONACT_PLAY
KX_ACTIONACT_PROPERTY
KX_CONSTRAINTACT_LOCX
KX_CONSTRAINTACT_LOCY
KX_CONSTRAINTACT_LOCZ
KX_CONSTRAINTACT_ROTX
KX_CONSTRAINTACT_ROTY
KX_CONSTRAINTACT_ROTZ
KX_FALSE
KX_IPOACT_FLIPPER
KX_IPOACT_LOOPEND
KX_IPOACT_LOOPSTOP
KX_IPOACT_PINGPONG
KX_IPOACT_PLAY
KX_PROPSENSOR_CHANGED
KX_PROPSENSOR_EQUAL
KX_PROPSENSOR_EXPRESSION
KX_PROPSENSOR_INTERVAL
KX_PROPSENSOR_NOTEQUAL
KX_RANDOMACT_BOOL_BERNOUILLI
KX_RANDOMACT_BOOL_CONST
KX_RANDOMACT_BOOL_UNIFORM
KX_RANDOMACT_FLOAT_CONST
KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL
KX_RANDOMACT_FLOAT_NORMAL
KX_RANDOMACT_FLOAT_UNIFORM
KX_RANDOMACT_INT_CONST
KX_RANDOMACT_INT_POISSON
KX_RANDOMACT_INT_UNIFORM
KX_SOUNDACT_LOOPBIDIRECTIONAL
KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP
KX_SOUNDACT_LOOPEND
KX_SOUNDACT_LOOPSTOP
KX_SOUNDACT_PLAYEND
KX_SOUNDACT_PLAYSTOP
KX_TRUE
__package__

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