base classes — bpy_struct, Constraint
Rotate around a different point
Target along length of bone: Head=0, Tail=1
Type : | float in [0, 1], default 0.0 |
---|
Offset of pivot from target (when set), or from owner’s location (when Fixed Position is off), or the absolute pivot point
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
---|
Rotation range on which pivoting should occur
Type : | enum in [‘ALWAYS_ACTIVE’, ‘NX’, ‘NY’, ‘NZ’, ‘X’, ‘Y’, ‘Z’], default ‘NX’ |
---|
Type : | string, default “” |
---|
Offset will be an absolute point in space instead of relative to the target
Type : | boolean, default False |
---|
Inherited Properties
Inherited Functions
|