base classes — bpy_struct, Space
Node editor space data
Use active Viewer Node output as backdrop for compositing nodes
Type : | boolean, default False |
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Type of data to take texture from
Type : | enum in [‘OBJECT’, ‘WORLD’, ‘BRUSH’], default ‘OBJECT’ |
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Node tree type to display and edit
Type : | enum in [‘MATERIAL’, ‘TEXTURE’, ‘COMPOSITING’], default ‘MATERIAL’ |
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Inherited Properties
Inherited Functions
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