base class — bpy_struct
Light used for OpenGL lighting in solid draw mode
The diffuse color of the OpenGL light
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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The direction that the OpenGL light is shining
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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The color of the lights specular highlight
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Enable this OpenGL light in solid draw mode
Type : | boolean, default False |
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Inherited Properties
Inherited Functions
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References