XrActionMapItem(bpy_struct)

base class — bpy_struct

class bpy.types.XrActionMapItem(bpy_struct)
bimanual

The action depends on the states/poses of both user paths

Type

boolean, default False

bindings

Bindings for the action map item, mapping the action to an XR input

Type

XrActionMapBindings bpy_prop_collection of XrActionMapBinding, (readonly)

haptic_amplitude

Intensity of the haptic vibration, ranging from 0.0 to 1.0

Type

float in [0, 1], default 0.0

haptic_duration

Haptic duration in seconds. 0.0 is the minimum supported duration

Type

float in [0, inf], default 0.0

haptic_frequency

Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime’s default frequency

Type

float in [0, inf], default 0.0

haptic_match_user_paths

Apply haptics to the same user paths for the haptic action and this action

Type

boolean, default False

haptic_mode

Haptic application mode

  • PRESS Press – Apply haptics on button press.

  • RELEASE Release – Apply haptics on button release.

  • PRESS_RELEASE Press Release – Apply haptics on button press and release.

  • REPEAT Repeat – Apply haptics repeatedly for the duration of the button press.

Type

enum in [‘PRESS’, ‘RELEASE’, ‘PRESS_RELEASE’, ‘REPEAT’], default ‘PRESS’

haptic_name

Name of the haptic action to apply when executing this action

Type

string, default “”, (never None)

name

Name of the action map item

Type

string, default “”, (never None)

op

Identifier of operator to call on action event

Type

string, default “”, (never None)

op_mode

Operator execution mode

  • PRESS Press – Execute operator on button press (non-modal operators only).

  • RELEASE Release – Execute operator on button release (non-modal operators only).

  • MODAL Modal – Use modal execution (modal operators only).

Type

enum in [‘PRESS’, ‘RELEASE’, ‘MODAL’], default ‘PRESS’

op_name

Name of operator (translated) to call on action event

Type

string, default “”, (readonly, never None)

op_properties

Properties to set when the operator is called

Type

OperatorProperties, (readonly)

pose_is_controller_aim

The action poses will be used for the VR controller aims

Type

boolean, default False

pose_is_controller_grip

The action poses will be used for the VR controller grips

Type

boolean, default False

selected_binding

Currently selected binding

Type

int in [-32768, 32767], default 0

type

Action type

  • FLOAT Float – Float action, representing either a digital or analog button.

  • VECTOR2D Vector2D – 2D float vector action, representing a thumbstick or trackpad.

  • POSE Pose – 3D pose action, representing a controller’s location and rotation.

  • VIBRATION Vibration – Haptic vibration output action, to be applied with a duration, frequency, and amplitude.

Type

enum in [‘FLOAT’, ‘VECTOR2D’, ‘POSE’, ‘VIBRATION’], default ‘FLOAT’

user_path0

OpenXR user path

Type

string, default “”, (never None)

user_path1

OpenXR user path

Type

string, default “”, (never None)

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions

References