Curves Operators


Add a new or update an existing hair particle system on the surface object


Enter/Exit sculpt mode for curves


Move curves so that the first point is exactly on the surface mesh


attach_mode (enum in ['NEAREST', 'DEFORM'], (optional)) –

Attach Mode, How to find the point on the surface to attach to

  • NEAREST Nearest – Find the closest point on the surface for the root point of every curve and move the root there.

  • DEFORM Deform – Re-attach curves to a deformed surface using the existing attachment information. This only works when the topology of the surface mesh has not changed.