MultiresModifier(Modifier)

base classes — bpy_struct, Modifier

class bpy.types.MultiresModifier(Modifier)

Multiresolution mesh modifier

boundary_smooth

Controls how open boundaries are smoothed

  • PRESERVE_CORNERS Keep Corners – Smooth boundaries, but corners are kept sharp.

  • ALL All – Smooth boundaries, including corners.

Type

enum in [‘PRESERVE_CORNERS’, ‘ALL’], default ‘ALL’

filepath

Path to external displacements file

Type

string, default “”, (never None)

is_external

Store multires displacements outside the .blend file, to save memory

Type

boolean, default False, (readonly)

levels

Number of subdivisions to use in the viewport

Type

int in [0, 255], default 0

quality

Accuracy of vertex positions, lower value is faster but less precise

Type

int in [1, 10], default 4

render_levels

The subdivision level visible at render time

Type

int in [0, 255], default 0

sculpt_levels

Number of subdivisions to use in sculpt mode

Type

int in [0, 255], default 0

show_only_control_edges

Skip drawing/rendering of interior subdivided edges

Type

boolean, default True

total_levels

Number of subdivisions for which displacements are stored

Type

int in [0, 255], default 0, (readonly)

use_creases

Use mesh crease information to sharpen edges or corners

Type

boolean, default True

use_custom_normals

Interpolates existing custom normals to resulting mesh

Type

boolean, default False

use_sculpt_base_mesh

Make Sculpt Mode tools deform the base mesh while previewing the displacement of higher subdivision levels

Type

boolean, default False

uv_smooth

Controls how smoothing is applied to UVs

  • NONE None – UVs are not smoothed, boundaries are kept sharp.

  • PRESERVE_CORNERS Keep Corners – UVs are smoothed, corners on discontinuous boundary are kept sharp.

  • PRESERVE_CORNERS_AND_JUNCTIONS Keep Corners, Junctions – UVs are smoothed, corners on discontinuous boundary and junctions of 3 or more regions are kept sharp.

  • PRESERVE_CORNERS_JUNCTIONS_AND_CONCAVE Keep Corners, Junctions, Concave – UVs are smoothed, corners on discontinuous boundary, junctions of 3 or more regions and darts and concave corners are kept sharp.

  • PRESERVE_BOUNDARIES Keep Boundaries – UVs are smoothed, boundaries are kept sharp.

  • SMOOTH_ALL All – UVs and boundaries are smoothed.

Type

enum in [‘NONE’, ‘PRESERVE_CORNERS’, ‘PRESERVE_CORNERS_AND_JUNCTIONS’, ‘PRESERVE_CORNERS_JUNCTIONS_AND_CONCAVE’, ‘PRESERVE_BOUNDARIES’, ‘SMOOTH_ALL’], default ‘PRESERVE_BOUNDARIES’

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions