Add a new curves object based on the current state of the particle system
Add a new or update an existing hair particle system on the surface object
Disable the drawing of influence of selection in sculpt mode
Enter/Exit sculpt mode for curves
Change the mode used for selection masking in curves sculpt mode
domain (enum in Attribute Curves Domain Items, (optional)) – Domain
Move curves so that the first point is exactly on the surface mesh
attach_mode (enum in ['NEAREST', 'DEFORM'], (optional)) –
Attach Mode, How to find the point on the surface to attach to
NEARESTNearest – Find the closest point on the surface for the root point of every curve and move the root there.
DEFORMDeform – Re-attach curves to a deformed surface using the existing attachment information. This only works when the topology of the surface mesh has not changed.
Use the active object as surface for selected curves objects and set it as the parent