Boidrule Type Items

GOAL

Goal.

Go to assigned object or loudest assigned signal source.

AVOID

Avoid.

Get away from assigned object or loudest assigned signal source.

AVOID_COLLISION

Avoid Collision.

Maneuver to avoid collisions with other boids and deflector objects in near future.

SEPARATE

Separate.

Keep from going through other boids.

FLOCK

Flock.

Move to center of neighbors and match their velocity.

FOLLOW_LEADER

Follow Leader.

Follow a boid or assigned object.

AVERAGE_SPEED

Average Speed.

Maintain speed, flight level or wander.

FIGHT

Fight.

Go to closest enemy and attack when in range.