Object Greasepencil Modifier Type Items
Modify
- GP_TEXTURE
Texture Mapping.
Change stroke uv texture values.
- GP_TIME
Time Offset.
Offset keyframes.
- GP_WEIGHT_ANGLE
Vertex Weight Angle.
Generate Vertex Weights base on stroke angle.
- GP_WEIGHT_PROXIMITY
Vertex Weight Proximity.
Generate Vertex Weights base on distance to object.
Generate
- GP_ARRAY
Array.
Create array of duplicate instances.
- GP_BUILD
Build.
Create duplication of strokes.
- GP_DASH
Dot Dash.
Generate dot-dash styled strokes.
- GP_ENVELOPE
Envelope.
Create an envelope shape.
- GP_LENGTH
Length.
Extend or shrink strokes.
- GP_LINEART
Line Art.
Generate line art strokes from selected source.
- GP_MIRROR
Mirror.
Duplicate strokes like a mirror.
- GP_MULTIPLY
Multiple Strokes.
Produce multiple strokes along one stroke.
- GP_SIMPLIFY
Simplify.
Simplify stroke reducing number of points.
- GP_SUBDIV
Subdivide.
Subdivide stroke adding more control points.
Deform
- GP_ARMATURE
Armature.
Deform stroke points using armature object.
- GP_HOOK
Hook.
Deform stroke points using objects.
- GP_LATTICE
Lattice.
Deform strokes using lattice.
- GP_NOISE
Noise.
Add noise to strokes.
- GP_OFFSET
Offset.
Change stroke location, rotation or scale.
- SHRINKWRAP
Shrinkwrap.
Project the shape onto another object.
- GP_SMOOTH
Smooth.
Smooth stroke.
- GP_THICK
Thickness.
Change stroke thickness.
Color
- GP_COLOR
Hue/Saturation.
Apply changes to stroke colors.
- GP_OPACITY
Opacity.
Opacity of the strokes.
- GP_TINT
Tint.
Tint strokes with new color.