Transform Orientation Items
- GLOBAL
Global.
Align the transformation axes to world space.
- LOCAL
Local.
Align the transformation axes to the selected objects’ local space.
- NORMAL
Normal.
Align the transformation axes to average normal of selected elements (bone Y axis for pose mode).
- GIMBAL
Gimbal.
Align each axis to the Euler rotation axis as used for input.
- VIEW
View.
Align the transformation axes to the window.
- CURSOR
Cursor.
Align the transformation axes to the 3D cursor.