Geometry Operators
- bpy.ops.geometry.attribute_add(name='Attribute', domain='POINT', data_type='FLOAT')
Add attribute to geometry
- Parameters
name (string, (optional, never None)) – Name, Name of new attribute
domain (enum in Attribute Domain Items, (optional)) – Domain, Type of element that attribute is stored on
data_type (enum in Attribute Type Items, (optional)) – Data Type, Type of data stored in attribute
- bpy.ops.geometry.attribute_convert(mode='GENERIC', domain='POINT', data_type='FLOAT')
Change how the attribute is stored
- Parameters
mode (enum in ['GENERIC', 'UV_MAP', 'VERTEX_GROUP'], (optional)) – Mode
domain (enum in Attribute Domain Items, (optional)) – Domain, Which geometry element to move the attribute to
data_type (enum in Attribute Type Items, (optional)) – Data Type
- bpy.ops.geometry.attribute_remove()
Remove attribute from geometry
- bpy.ops.geometry.color_attribute_add(name='Color', domain='POINT', data_type='FLOAT_COLOR', color=(0.0, 0.0, 0.0, 1.0))
Add color attribute to geometry
- Parameters
name (string, (optional, never None)) – Name, Name of new color attribute
domain (enum in Color Attribute Domain Items, (optional)) – Domain, Type of element that attribute is stored on
data_type (enum in Color Attribute Type Items, (optional)) – Data Type, Type of data stored in attribute
color (float array of 4 items in [0, inf], (optional)) – Color, Default fill color
- bpy.ops.geometry.color_attribute_duplicate()
Duplicate color attribute
- bpy.ops.geometry.color_attribute_remove()
Remove color attribute from geometry
- bpy.ops.geometry.color_attribute_render_set(name='Color')
Set default color attribute used for rendering
- Parameters
name (string, (optional, never None)) – Name, Name of color attribute