MeshSkinVertex(bpy_struct)
base class — bpy_struct
- class bpy.types.MeshSkinVertex(bpy_struct)
Per-vertex skin data for use with the Skin modifier
- radius
Radius of the skin
- Type
float array of 2 items in [0, inf], default (0.0, 0.0)
- use_loose
If vertex has multiple adjacent edges, it is hulled to them directly
- Type
boolean, default False
- use_root
Vertex is a root for rotation calculations and armature generation, setting this flag does not clear other roots in the same mesh island
- Type
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
References