VolumeRender(bpy_struct)
base class — bpy_struct
- class bpy.types.VolumeRender(bpy_struct)
Volume object render settings
- clipping
Value under which voxels are considered empty space to optimize rendering
- Type
float in [0, 1], default 0.0
- precision
Specify volume data precision. Lower values reduce memory consumption at the cost of detail
FULL
Full – Full float (Use 32 bit for all data).HALF
Half – Half float (Use 16 bit for all data).VARIABLE
Variable – Use variable bit quantization.
- Type
enum in [‘FULL’, ‘HALF’, ‘VARIABLE’], default ‘HALF’
- space
Specify volume density and step size in object or world space
OBJECT
Object – Keep volume opacity and detail the same regardless of object scale.WORLD
World – Specify volume step size and density in world space.
- Type
enum in [‘OBJECT’, ‘WORLD’], default ‘OBJECT’
- step_size
Distance between volume samples. Lower values render more detail at the cost of performance. If set to zero, the step size is automatically determined based on voxel size
- Type
float in [0, inf], default 0.0
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
References