VolumeRender(bpy_struct)

base class — bpy_struct

class bpy.types.VolumeRender(bpy_struct)

Volume object render settings

clipping

Value under which voxels are considered empty space to optimize rendering

Type

float in [0, 1], default 0.0

precision

Specify volume data precision. Lower values reduce memory consumption at the cost of detail

  • FULL Full – Full float (Use 32 bit for all data).

  • HALF Half – Half float (Use 16 bit for all data).

  • VARIABLE Variable – Use variable bit quantization.

Type

enum in [‘FULL’, ‘HALF’, ‘VARIABLE’], default ‘HALF’

space

Specify volume density and step size in object or world space

  • OBJECT Object – Keep volume opacity and detail the same regardless of object scale.

  • WORLD World – Specify volume step size and density in world space.

Type

enum in [‘OBJECT’, ‘WORLD’], default ‘OBJECT’

step_size

Distance between volume samples. Lower values render more detail at the cost of performance. If set to zero, the step size is automatically determined based on voxel size

Type

float in [0, inf], default 0.0

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions

References